ScummVM API documentation
hpl::iSerializable Class Reference
Inheritance diagram for hpl::iSerializable:
cEnemyPatrolNode cEngineBeam_SaveData cEngineBody_SaveData cEngineJoint_SaveData cEngineJointController_SaveData cEngineLight_SaveData cEngineLightAttachBB_SaveData cEnginePS_SaveData cEnginePSEmitter_SaveData cEngineSound_SaveData cGameEntityAnimation_SaveData cGameEntityScript cGameMusic_GlobalSave cGameMusicHandler_GlobalSave cGameTimer cInventory_GlobalSave cInventoryCombineCallback cInventoryItem_GlobalSave cInventoryPickupCallback cInventorySlot_GlobalSave cInventoryUseCallback cMapHandler_GlobalSave cMapHandlerLoadedMap_GlobalSave cMapHandlerTimer_GlobalSave cMusic_GlobalSave cNotebook_GlobalSave cNotebookNote_GlobalSave cNotebookTask_GlobalSave cPlayer_GlobalSave cPlayer_GlobalSave_CameraPS cSavedGame cSavedWorld cSaveGame_cGameCollideScript cSceneLoadedMap_GlobalSave hpl::cAreaEntity hpl::cBoundingVolume hpl::cJointLimitEffect hpl::cSaveData_iCollideShape hpl::cSaveData_ParticleEmitter3D hpl::cScriptVar hpl::cStartPosEntity hpl::iSaveData iGameEntity_SaveData

Public Member Functions

virtual tString Serialize_GetTopClass ()
 

The documentation for this class was generated from the following file: