ScummVM API documentation
hpl::iSerializable Class Reference
Inheritance diagram for hpl::iSerializable:
cEnemyPatrolNode cEngineBeam_SaveData cEngineBody_SaveData cEngineJointController_SaveData cEngineJoint_SaveData cEngineLightAttachBB_SaveData cEngineLight_SaveData cEnginePSEmitter_SaveData cEnginePS_SaveData cEngineSound_SaveData cGameEntityAnimation_SaveData cGameEntityScript cGameMusicHandler_GlobalSave cGameMusic_GlobalSave cGameTimer cInventoryCombineCallback cInventoryItem_GlobalSave cInventoryPickupCallback cInventorySlot_GlobalSave cInventoryUseCallback cInventory_GlobalSave cMapHandlerLoadedMap_GlobalSave cMapHandlerTimer_GlobalSave cMapHandler_GlobalSave cMusic_GlobalSave cNotebookNote_GlobalSave cNotebookTask_GlobalSave cNotebook_GlobalSave cPlayer_GlobalSave cPlayer_GlobalSave_CameraPS cSaveGame_cGameCollideScript cSavedGame cSavedWorld cSceneLoadedMap_GlobalSave hpl::cAreaEntity hpl::cBoundingVolume hpl::cJointLimitEffect hpl::cSaveData_ParticleEmitter3D hpl::cSaveData_iCollideShape hpl::cScriptVar hpl::cStartPosEntity hpl::iSaveData iGameEntity_SaveData

Public Member Functions

virtual tString Serialize_GetTopClass ()
 

The documentation for this class was generated from the following file: