This is the complete list of members for Immortal::Room, including all inherited members.
| _candleTmp (defined in Immortal::Room) | Immortal::Room | |
| _cycPtrs (defined in Immortal::Room) | Immortal::Room | |
| _flags (defined in Immortal::Room) | Immortal::Room | |
| _fset (defined in Immortal::Room) | Immortal::Room | |
| _holeCellX (defined in Immortal::Room) | Immortal::Room | |
| _holeCellY (defined in Immortal::Room) | Immortal::Room | |
| _holeRoom (defined in Immortal::Room) | Immortal::Room | |
| _monsters (defined in Immortal::Room) | Immortal::Room | |
| _numFlames (defined in Immortal::Room) | Immortal::Room | |
| _numInRoom (defined in Immortal::Room) | Immortal::Room | |
| _objects (defined in Immortal::Room) | Immortal::Room | |
| _xPos (defined in Immortal::Room) | Immortal::Room | |
| _yPos (defined in Immortal::Room) | Immortal::Room | |
| addMonster() (defined in Immortal::Room) | Immortal::Room | |
| addObject() (defined in Immortal::Room) | Immortal::Room | |
| cycleAdvance(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleFree(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleGetDataSprite(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleGetFrame(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleGetIndex(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleGetNumFrames(int c) (defined in Immortal::Room) | Immortal::Room | |
| cycleNew(CycID id) (defined in Immortal::Room) | Immortal::Room | |
| cycleSetIndex(int c, int f) (defined in Immortal::Room) | Immortal::Room | |
| drawContents(uint16 vX, uint16 vY) (defined in Immortal::Room) | Immortal::Room | |
| flameDrawAll(uint16 vX, uint16 vY) (defined in Immortal::Room) | Immortal::Room | |
| flameFreeAll() (defined in Immortal::Room) | Immortal::Room | |
| flameGetCyc(Flame *f, int first) (defined in Immortal::Room) | Immortal::Room | |
| flameInit() (defined in Immortal::Room) | Immortal::Room | |
| flameSetRoom(Common::Array< SFlame > &allFlames) (defined in Immortal::Room) | Immortal::Room | |
| getCell(uint16 &x, uint16 &y) (defined in Immortal::Room) | Immortal::Room | |
| getCycList(int c) (defined in Immortal::Room) | Immortal::Room | |
| getMonsterList() (defined in Immortal::Room) | Immortal::Room | |
| getObjectList() (defined in Immortal::Room) | Immortal::Room | |
| getRandomNumber(uint maxNum) (defined in Immortal::Room) | Immortal::Room | inline |
| getTilePair(uint8 x, uint8 y, int id) (defined in Immortal::Room) | Immortal::Room | |
| getWallNormal(uint8 x, uint8 y, uint8 xPrev, uint8 yPrev, int id) (defined in Immortal::Room) | Immortal::Room | |
| getWideWallNormal(uint8 x, uint8 y, uint8 xPrev, uint8 yPrev, int id, int spacing) (defined in Immortal::Room) | Immortal::Room | |
| getXY(uint16 &x, uint16 &y) (defined in Immortal::Room) | Immortal::Room | |
| kLightTorchX (defined in Immortal::Room) | Immortal::Room | |
| kMaxFlameCycs (defined in Immortal::Room) | Immortal::Room | |
| lightTorch(uint8 x, uint8 y) (defined in Immortal::Room) | Immortal::Room | |
| removeMonster() (defined in Immortal::Room) | Immortal::Room | |
| removeObject() (defined in Immortal::Room) | Immortal::Room | |
| Room(uint8 x, uint8 y, RoomFlag f) (defined in Immortal::Room) | Immortal::Room | |
| roomLighted() (defined in Immortal::Room) | Immortal::Room | |
| setHole() (defined in Immortal::Room) | Immortal::Room | |
| univAddSprite(uint16 vX, uint16 vY, uint16 x, uint16 y, SpriteName s, int img, uint16 p) (defined in Immortal::Room) | Immortal::Room | |
| ~Room() (defined in Immortal::Room) | Immortal::Room | inline |