22#ifndef SCUMM_PLAYERS_PLAYER_V2A_H
23#define SCUMM_PLAYERS_PLAYER_V2A_H
25#include "common/scummsys.h"
26#include "scumm/music.h"
27#include "scumm/players/player_mod.h"
63 soundSlot _slot[V2A_MAXSLOTS];
65 int getSoundSlot(
int id = 0)
const;
66 static void update_proc(
void *param);
Definition: player_v2a.h:39
int getSoundStatus(int sound) const override
void setMusicVolume(int vol) override
void startSound(int sound) override
int getMusicTimer() override
void stopAllSounds() override
void stopSound(int sound) override