_activeEnhancements (defined in Engine) | Engine | protected |
_archives (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_canSaveLoad (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_characterFrame (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_characterMoved (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_characterVisible (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_color (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_currentSaveSlot (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_doorDestPoint (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_doorDestRoom (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_eventMan | Engine | protected |
_gameDescription (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_hasName (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_keyBuffer (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_keyBufferHead (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_keyBufferTail (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_leftMouseButton (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_leftMouseButtonHeld (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_loadedDifferentChapter (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_mainMenuDialog | Engine | protected |
_menuBar (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_menuScreen (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_mixer | Engine | |
_mouseX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_mouseY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_objectRect (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_rightMouseButton (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_rnd (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_roomExitId (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_roomHandlers (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | protected |
_roomNumber (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_roomObject (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_saveFileMan | Engine | protected |
_soundHandle (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_startTime (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_subtitlesDisabled (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
_walkRect (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
_walkToObject (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
activatePendulum() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
actorFrames (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
addKeyToBuffer(Common::KeyState &key) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
addObject(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
adjustToVGA(signed char value) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
allocMemory() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animate(const char *animation, int FPS) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_11_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_12_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_12_5() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_12_5_frankenstein() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_13_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_14_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_14_5() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_16_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_19_6() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_1_1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_1_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_1_5() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_1_6() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_20_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_23_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_24_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_25_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_26_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_27_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_29_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_2_1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_2_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_2_3() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_31_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_34_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_35_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_36_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_3_1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_4_1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_4_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_5_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_5_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_5_5() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_5_6() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_6_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_6_3() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_6_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_6_6() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_7_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_7_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_8_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_9_6() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
animation_castle() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
applyGameSettings() | Engine | inlinevirtual |
asco() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
assignPalette(DacPalette256 pal) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
backSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
bgSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
black() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
blinking (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
breakOut (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
brightPalette (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Drascula::DrasculaEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Drascula::DrasculaEngine | virtual |
centerText(const char *, int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkAction(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkFlags (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkForOldSaveGames() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkMenuFlags() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkObjects() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
checkWrapX(int x) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | inline |
checkWrapY(int y) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | inline |
chooseObject(int object) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
cleanupString(char *string) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
clearMenu() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
clearRoom() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
color_abc(int cl) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
color_solo (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
confirmExit() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
converse(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
convertSaveGame(int slot, const Common::String &desc) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
copyBackground(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
copyBackground() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | inline |
copyRect(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
cPal (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
crosshairCursor (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curDirection (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curExcuseAction (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curExcuseLook (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curHeight (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
currentChapter (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
currentData (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
cursorSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curWidth (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
curY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
DacPalette256 typedef (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
darkPalette (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
decodeOffset(byte *BufferOFF, byte *MiVideoOFF, int length) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
decodeRLE(byte *BufferRLE, byte *MiVideoRLE, uint16 pitch=320) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
defaultPalette (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
defaultSyncSoundSettings() | Engine | protected |
delay(int ms) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
doBreak (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
doTalkSequenceCommand(TalkSequenceCommand cmd) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
drasculaX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
drasculaY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
drawSurface2 (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
drawSurface3 (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
endChapter() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
enterName(Common::String &selectedName) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
enterRoom(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
exitRoom(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
extraSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
factor_red (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
fadeFromBlack(int fadeSpeed) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
fadeToBlack(int fadeSpeed) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
feetHeight (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
finishSound() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
flag_tv (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
flags (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
flipMute() | Engine | virtual |
flushKeyBuffer() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
frame_y (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
FrameSSN (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
freeMemory() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
freeRoomsTable() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
frontSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
gamePalette (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
getAutosaveSlot() const | Engine | inlinevirtual |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
getLanguage() const (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getScan() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
getTime() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
globalSpeed (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
grr() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
handleAutoSave() | Engine | |
hasAnswer (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
hasFeature(EngineFeature f) const override | Drascula::DrasculaEngine | virtual |
hiccup(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
hideCursor() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
hipo_sin_nadie(int counter) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
iconName (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
igorX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
igorY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
increaseFrameNum() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
inventoryObjects (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
isCursorVisible() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
isDataAndCDAudioReadFromSameCD() | Engine | |
isDoor (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
isPaused() const | Engine | inline |
isTalkFinished() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
LastFrame (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
loadArchives() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
loadDrasculaDat() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
loadGame(int slot) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | Drascula::DrasculaEngine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
loadPic(int roomNum, byte *targetSurface, int colorCount=1) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | inline |
loadPic(const char *NamePcc, byte *targetSurface, int colorCount=1) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
loadSaveNames() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
lowerLimit (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
menuBackground (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
mixVideo(byte *OldScreen, byte *NewScreen, uint16 oldPitch) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
mouseCursor (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
moveCharacters() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
moveCursor() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
moveVonBraun() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
MusicFadeout() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
musicStatus() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
musicStopped (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
newHeight (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
newWidth (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
numRoomObjs (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
objectNum (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
objExit (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
objName (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
openMainMenuDialog() | Engine | |
pause(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
pickedObject (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
pickObject(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
pickupObject() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
placeDrascula() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
placeIgor() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
placeVonBraun(int pointX) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playFile(const char *fname) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playFLI(const char *filefli, int vel) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playFrameSSN(Common::SeekableReadStream *stream) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playMusic(int p) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playSound(int soundNum) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
playTalkSequence(int sequence) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
previousMusic (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
print_abc(const char *, int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
print_abc_opc(const char *, int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
quadrant_1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
quadrant_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
quadrant_3() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
quadrant_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
quitGame() | Engine | static |
reduce_hare_chico(int, int, int, int, int, int, int, byte *, byte *) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
removeObject(int osj) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
removeObject() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
response(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room(int rN, int fl) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_0(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_1(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_102(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_12(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_13(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_14(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_15(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_16(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_17(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_18(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_2(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_21(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_22(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_23(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_24(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_26(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_27(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_29(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_3(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_30(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_31(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_34(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_35(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_4(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_49(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_5(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_53(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_54(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_55(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_56(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_58(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_59(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_6(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_60(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_62(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_7(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_8(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
room_9(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
roomDisk (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
roomMusic (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
roomParse(int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
roomX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
roomY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
run() override | Drascula::DrasculaEngine | protectedvirtual |
runCurrentChapter() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
savedTime (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
saveGame(int slot, const Common::String &desc) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Drascula::DrasculaEngine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
saveLoadScreen() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
screenSaver() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
screenSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
scummVMSaveLoadDialog(bool isSave) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
selectVerb(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
selectVerbFromBar() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setCursor(int cursor) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setDefaultPalette(DacPalette256 pal) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setPalette(byte *PalBuf) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setPaletteBase(int darkness) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setRGB(byte *pal, int plt) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
setTotalPlayTime(uint32 time=0) | Engine | |
setupRoomsTable() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
shouldQuit() | Engine | static |
showCursor() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
showFrame(Common::SeekableReadStream *stream, bool firstFrame=false) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
showMap() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
showMenu() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
soundIsActive() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
startWalking() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
stepX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
stepY (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
stopMusic() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
stopSound() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
syncSoundSettings() override | Drascula::DrasculaEngine | virtual |
tableSurface (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
takeObject (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk(const char *, const char *) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_bartender(int, int talkerType=0) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_bj(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_bj_bed(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_blind(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_drascula(int index, int talkerType=0) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_drascula_big(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_drunk(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_generic(const char *said, const char *filename, int *faces, int faceCount, int *coords, byte *surface) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_hacker(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_htel(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_igor(int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_mus(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_pen(const char *, const char *, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_pianist(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_solo(const char *, const char *) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_sync(const char *, const char *, const char *) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_trunk(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_vonBraun(int, int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talk_werewolf(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
talkInit(const char *filename) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
term_int (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
textFitsCentered(char *text, int x) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
textName (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
toggleDoor(int nflag, int doorNum, int action) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackCharacter_alkeva (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackDrascula (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackFinal (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackIgor (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackObj (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackProtagonist (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
trackVonBraun (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_102() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_13() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_14_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_16_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_18_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_1_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_23_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_26() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_26_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_3() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_35_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_4() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_58() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_58_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_59_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_60() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_60_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_62() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_62_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_6_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
update_9_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateAnim(int y, int destX, int destY, int width, int height, int count, byte *src, int delayVal=3, bool copyRectangle=false) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateDoor(int) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateEvents() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateMusic() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateRefresh() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateRefresh_pre() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateRoom() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateScreen() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | inline |
updateScreen(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateVisible() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
updateVolume(int prevVolume, int prevVolumeY) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
upperLimit (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
verify1() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
verify2() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
visible (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
volumeControls() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
vonBraunHasMoved (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
vonBraunX (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
waitFrameSSN() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
walkDown() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
walkToPoint(Common::Point pos) (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
walkUp() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
whichObject() (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
~DrasculaEngine() override (defined in Drascula::DrasculaEngine) | Drascula::DrasculaEngine | |
~Engine() | Engine | virtual |