|
| DrasculaEngine (OSystem *syst, const DrasculaGameDescription *gameDesc) |
|
bool | hasFeature (EngineFeature f) const override |
|
void | syncSoundSettings () override |
|
Common::Error | loadGameState (int slot) override |
|
bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
|
Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
|
bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
|
uint32 | getFeatures () const |
|
Common::Language | getLanguage () const |
|
void | updateEvents () |
|
void | loadArchives () |
|
void | allocMemory () |
|
void | freeMemory () |
|
void | endChapter () |
|
void | loadPic (int roomNum, byte *targetSurface, int colorCount=1) |
|
void | loadPic (const char *NamePcc, byte *targetSurface, int colorCount=1) |
|
void | setRGB (byte *pal, int plt) |
|
void | assignPalette (DacPalette256 pal) |
|
void | setDefaultPalette (DacPalette256 pal) |
|
void | setPalette (byte *PalBuf) |
|
void | copyBackground (int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) |
|
void | copyBackground () |
|
void | copyRect (int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) |
|
void | updateScreen () |
|
void | updateScreen (int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) |
|
int | checkWrapX (int x) |
|
int | checkWrapY (int y) |
|
bool | loadDrasculaDat () |
|
bool | runCurrentChapter () |
|
void | black () |
|
void | pickObject (int) |
|
void | walkUp () |
|
void | walkDown () |
|
void | moveVonBraun () |
|
void | placeVonBraun (int pointX) |
|
void | hipo_sin_nadie (int counter) |
|
void | toggleDoor (int nflag, int doorNum, int action) |
|
void | showMap () |
|
void | enterRoom (int) |
|
void | clearRoom () |
|
void | walkToPoint (Common::Point pos) |
|
void | moveCursor () |
|
void | checkObjects () |
|
void | selectVerbFromBar () |
|
bool | verify1 () |
|
bool | verify2 () |
|
Common::KeyCode | getScan () |
|
void | addKeyToBuffer (Common::KeyState &key) |
|
void | flushKeyBuffer () |
|
void | selectVerb (int) |
|
int | updateVolume (int prevVolume, int prevVolumeY) |
|
void | volumeControls () |
|
bool | saveLoadScreen () |
|
bool | scummVMSaveLoadDialog (bool isSave) |
|
Common::String | enterName (Common::String &selectedName) |
|
void | loadSaveNames () |
|
void | saveGame (int slot, const Common::String &desc) |
|
bool | loadGame (int slot) |
|
void | checkForOldSaveGames () |
|
void | convertSaveGame (int slot, const Common::String &desc) |
|
void | print_abc (const char *, int, int) |
|
void | delay (int ms) |
|
bool | confirmExit () |
|
void | screenSaver () |
|
void | chooseObject (int object) |
|
void | addObject (int) |
|
int | removeObject (int osj) |
|
void | playFLI (const char *filefli, int vel) |
|
void | fadeFromBlack (int fadeSpeed) |
|
void | fadeToBlack (int fadeSpeed) |
|
signed char | adjustToVGA (signed char value) |
|
void | color_abc (int cl) |
|
bool | textFitsCentered (char *text, int x) |
|
void | centerText (const char *, int, int) |
|
void | playSound (int soundNum) |
|
bool | animate (const char *animation, int FPS) |
|
void | pause (int) |
|
void | placeIgor () |
|
void | placeDrascula () |
|
void | talkInit (const char *filename) |
|
bool | isTalkFinished () |
|
void | talk_igor (int, int) |
|
void | talk_drascula (int index, int talkerType=0) |
|
void | talk_solo (const char *, const char *) |
|
void | talk_bartender (int, int talkerType=0) |
|
void | talk_pen (const char *, const char *, int) |
|
void | talk_bj_bed (int) |
|
void | talk_htel (int) |
|
void | talk_bj (int) |
|
void | talk_trunk (int) |
|
void | talk (int) |
|
void | talk (const char *, const char *) |
|
void | talk_sync (const char *, const char *, const char *) |
|
void | talk_drunk (int) |
|
void | talk_pianist (int) |
|
void | talk_werewolf (int) |
|
void | talk_mus (int) |
|
void | talk_drascula_big (int) |
|
void | talk_vonBraun (int, int) |
|
void | talk_blind (int) |
|
void | talk_hacker (int) |
|
void | talk_generic (const char *said, const char *filename, int *faces, int faceCount, int *coords, byte *surface) |
|
void | hiccup (int) |
|
void | finishSound () |
|
void | stopSound () |
|
void | playMusic (int p) |
|
void | stopMusic () |
|
void | updateMusic () |
|
int | musicStatus () |
|
void | updateRoom () |
|
void | updateDoor (int) |
|
void | setPaletteBase (int darkness) |
|
void | updateVisible () |
|
void | startWalking () |
|
void | updateRefresh () |
|
void | updateRefresh_pre () |
|
void | moveCharacters () |
|
void | showMenu () |
|
void | clearMenu () |
|
void | removeObject () |
|
bool | exitRoom (int) |
|
bool | pickupObject () |
|
bool | checkAction (int) |
|
void | setCursor (int cursor) |
|
void | showCursor () |
|
void | hideCursor () |
|
bool | isCursorVisible () |
|
bool | soundIsActive () |
|
void | waitFrameSSN () |
|
void | mixVideo (byte *OldScreen, byte *NewScreen, uint16 oldPitch) |
|
void | decodeRLE (byte *BufferRLE, byte *MiVideoRLE, uint16 pitch=320) |
|
void | decodeOffset (byte *BufferOFF, byte *MiVideoOFF, int length) |
|
int | playFrameSSN (Common::SeekableReadStream *stream) |
|
void | showFrame (Common::SeekableReadStream *stream, bool firstFrame=false) |
|
int | getTime () |
|
void | reduce_hare_chico (int, int, int, int, int, int, int, byte *, byte *) |
|
void | quadrant_1 () |
|
void | quadrant_2 () |
|
void | quadrant_3 () |
|
void | quadrant_4 () |
|
void | increaseFrameNum () |
|
int | whichObject () |
|
bool | checkMenuFlags () |
|
void | setupRoomsTable () |
|
void | freeRoomsTable () |
|
bool | roomParse (int, int) |
|
void | cleanupString (char *string) |
|
void | playTalkSequence (int sequence) |
|
void | doTalkSequenceCommand (TalkSequenceCommand cmd) |
|
void | converse (int) |
|
int | print_abc_opc (const char *, int, int) |
|
void | response (int) |
|
void | activatePendulum () |
|
void | MusicFadeout () |
|
void | playFile (const char *fname) |
|
void | grr () |
|
void | updateAnim (int y, int destX, int destY, int width, int height, int count, byte *src, int delayVal=3, bool copyRectangle=false) |
|
bool | room (int rN, int fl) |
|
bool | room_0 (int) |
|
bool | room_1 (int) |
|
bool | room_2 (int) |
|
bool | room_3 (int) |
|
bool | room_4 (int) |
|
bool | room_5 (int) |
|
bool | room_6 (int) |
|
bool | room_7 (int) |
|
bool | room_8 (int) |
|
bool | room_9 (int) |
|
bool | room_12 (int) |
|
bool | room_13 (int) |
|
bool | room_14 (int) |
|
bool | room_15 (int) |
|
bool | room_16 (int) |
|
bool | room_17 (int) |
|
bool | room_18 (int) |
|
bool | room_21 (int) |
|
bool | room_22 (int) |
|
bool | room_23 (int) |
|
bool | room_24 (int) |
|
bool | room_26 (int) |
|
bool | room_27 (int) |
|
bool | room_29 (int) |
|
bool | room_30 (int) |
|
bool | room_31 (int) |
|
bool | room_34 (int) |
|
bool | room_35 (int) |
|
bool | room_49 (int) |
|
bool | room_53 (int) |
|
bool | room_54 (int) |
|
bool | room_55 (int) |
|
bool | room_56 (int) |
|
bool | room_58 (int) |
|
bool | room_59 (int) |
|
bool | room_60 (int) |
|
bool | room_62 (int) |
|
bool | room_102 (int) |
|
void | asco () |
|
void | animation_1_1 () |
|
void | animation_2_1 () |
|
void | animation_3_1 () |
|
void | animation_4_1 () |
|
void | animation_2_2 () |
|
void | animation_4_2 () |
|
void | animation_5_2 () |
|
void | animation_6_2 () |
|
void | animation_7_2 () |
|
void | animation_11_2 () |
|
void | animation_12_2 () |
|
void | animation_13_2 () |
|
void | animation_14_2 () |
|
void | animation_16_2 () |
|
void | animation_20_2 () |
|
void | animation_23_2 () |
|
void | animation_24_2 () |
|
void | animation_25_2 () |
|
void | animation_26_2 () |
|
void | animation_27_2 () |
|
void | animation_29_2 () |
|
void | animation_31_2 () |
|
void | animation_34_2 () |
|
void | animation_35_2 () |
|
void | animation_36_2 () |
|
void | animation_2_3 () |
|
void | animation_6_3 () |
|
void | animation_castle () |
|
void | animation_1_4 () |
|
void | animation_5_4 () |
|
void | animation_6_4 () |
|
void | animation_7_4 () |
|
void | animation_8_4 () |
|
void | animation_1_5 () |
|
void | animation_5_5 () |
|
void | animation_12_5 () |
|
void | animation_12_5_frankenstein () |
|
void | animation_14_5 () |
|
void | animation_1_6 () |
|
void | animation_5_6 () |
|
void | animation_6_6 () |
|
void | animation_9_6 () |
|
void | animation_19_6 () |
|
void | update_1_pre () |
|
void | update_2 () |
|
void | update_3 () |
|
void | update_4 () |
|
void | update_6_pre () |
|
void | update_9_pre () |
|
void | update_14_pre () |
|
void | update_13 () |
|
void | update_16_pre () |
|
void | update_18_pre () |
|
void | update_23_pre () |
|
void | update_26_pre () |
|
void | update_26 () |
|
void | update_35_pre () |
|
void | update_58 () |
|
void | update_58_pre () |
|
void | update_59_pre () |
|
void | update_60_pre () |
|
void | update_60 () |
|
void | update_62 () |
|
void | update_62_pre () |
|
void | update_102 () |
|
MetaEngine * | getMetaEngine () const |
|
void | setMetaEngine (MetaEngine *metaEngine) |
|
PauseToken | pauseEngine () |
|
bool | isPaused () const |
|
void | openMainMenuDialog () |
|
uint32 | getTotalPlayTime () const |
|
void | setTotalPlayTime (uint32 time=0) |
|
Common::TimerManager * | getTimerManager () |
|
Common::EventManager * | getEventManager () |
|
Common::SaveFileManager * | getSaveFileManager () |
|
bool | existExtractedCDAudioFiles (uint track=1) |
|
bool | isDataAndCDAudioReadFromSameCD () |
|
void | warnMissingExtractedCDAudio () |
|
void | handleAutoSave () |
|
void | saveAutosaveIfEnabled () |
|
virtual bool | canSaveAutosaveCurrently () |
|
virtual int | getAutosaveSlot () const |
|
| Engine (OSystem *syst) |
|
virtual | ~Engine () |
|
virtual void | initializePath (const Common::FSNode &gamePath) |
|
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
|
virtual GUI::Debugger * | getDebugger () final |
|
void | setDebugger (GUI::Debugger *debugger) |
|
GUI::Debugger * | getOrCreateDebugger () |
|
bool | enhancementEnabled (int32 cls) |
|
virtual void | applyGameSettings () |
|
virtual void | flipMute () |
|
virtual Common::String | getSaveStateName (int slot) const |
|
virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
|
void | setGameToLoadSlot (int slot) |
|
virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
|
bool | saveGameDialog () |
|
bool | loadGameDialog () |
|