ScummVM API documentation
star_markers.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_STAR_MARKERS_H
23#define TITANIC_STAR_MARKERS_H
24
25#include "titanic/star_control/base_stars.h"
26
27namespace Titanic {
28
29class CStarMarkers : public CBaseStars {
30public:
31 ~CStarMarkers() override { clear(); }
32
36 void draw(CSurfaceArea *surfaceArea, CCamera *camera, CStarCloseup *closeup) override;
37
41 bool addStar(const CBaseStarEntry *entry) override;
42};
43
44} // End of namespace Titanic
45
46#endif /* TITANIC_STAR_MARKERS_H */
Definition: base_stars.h:74
Definition: camera.h:42
Definition: star_closeup.h:39
Definition: star_markers.h:29
void draw(CSurfaceArea *surfaceArea, CCamera *camera, CStarCloseup *closeup) override
bool addStar(const CBaseStarEntry *entry) override
Definition: surface_area.h:36
Definition: base_stars.h:42