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| void | draw (CSurfaceArea *surfaceArea, CCamera *camera, CStarCloseup *closeup) override |
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| bool | addStar (const CBaseStarEntry *entry) override |
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| virtual void | draw (CSurfaceArea *surfaceArea, CCamera *camera, CStarCloseup *closeup) |
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virtual bool | loadYale (int v1) |
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| virtual bool | selectStar (CSurfaceArea *surfaceArea, CCamera *camera, const Common::Point &pt, void *handler=nullptr) |
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| virtual bool | addStar (const CBaseStarEntry *entry) |
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virtual bool | loadStar () |
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| virtual void | load (SimpleFile *file) |
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| virtual void | save (SimpleFile *file, int indent) |
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| void | clear () |
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void | initialize () |
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int | size () const |
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| const CBaseStarEntry * | getDataPtr (int index) const |
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| int | findStar (CSurfaceArea *surfaceArea, CCamera *camera, const Common::Point &pt) |
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int | baseFn2 (CSurfaceArea *surfaceArea, CCamera *camera) |
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◆ draw()
◆ addStar()
Adds a new star, or removes one if already present at the given co-ordinates
Reimplemented from Titanic::CBaseStars.
The documentation for this class was generated from the following file: