This is the complete list of members for hpl::cImageEntity, including all inherited members.
AnimationIsLooped() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
AnimationIsPlaying() (defined in hpl::cImageEntity) | hpl::cImageEntity | |
cImageEntity(tString asName, cResources *apResources, cGraphics *apGraphics, bool abAutoDeleteData=true) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
CreateSaveData() | hpl::iEntity | virtual |
Flash(float afAdd) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
GetAlpha() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetAnimationPaused() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetAnimationSpeed() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetBoundingBox() (defined in hpl::cImageEntity) | hpl::cImageEntity | virtual |
GetCurrentAnimation() const (defined in hpl::cImageEntity) | hpl::cImageEntity | |
GetEntityData() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetEntityType() (defined in hpl::cImageEntity) | hpl::cImageEntity | inlinevirtual |
GetFlipH() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetFlipV() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetFrameNum() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetGrid2DObject() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
GetLocalPosition() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
GetLocalRotation() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
GetLocalScale() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
GetMaxFrameNum() (defined in hpl::cImageEntity) | hpl::cImageEntity | |
GetName() (defined in hpl::iEntity) | hpl::iEntity | inline |
GetParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
GetSaveObjectId() | hpl::iSaveObject | inline |
GetSize() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
GetWorldPosition() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
GetWorldRotation() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
GetWorldScale() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
HasGrid2DObject() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
HasParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
iEntity(tString asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
iEntity2D(tString asName) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
IsActive() (defined in hpl::iEntity) | hpl::iEntity | inline |
iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | |
IsCollidable() (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
IsSaved() (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
IsVisible() (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
LoadData(TiXmlElement *apRootElem) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
LoadEntityData(tString asDataName, int alAnimNum=0) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
LoadEntityData(cImageEntityData *apData, int alAnimNum=0) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
LoadFromSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
mbIsActive (defined in hpl::iEntity) | hpl::iEntity | protected |
mbIsVisible (defined in hpl::iEntity) | hpl::iEntity | protected |
mBoundingBox (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mpGridObject (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mpParentNode (defined in hpl::iEntity) | hpl::iEntity | protected |
mpSaveData (defined in hpl::iSaveObject) | hpl::iSaveObject | protected |
msName (defined in hpl::iEntity) | hpl::iEntity | protected |
mvLastPosition (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mvLastRotation (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mvLastScale (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mvPosition (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mvRotation (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
mvScale (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
Render() (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) | hpl::iEntity | virtual |
SaveToSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
SetActive(bool abActive) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetAlpha(float afX) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SetAnimation(const tString &asName, bool abLoop=true) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SetAnimationPaused(bool abX) (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
SetAnimationSpeed(float afSpeed) (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
SetFlipH(bool abX) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SetFlipV(bool abX) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SetFrameNum(float afFrame) (defined in hpl::cImageEntity) | hpl::cImageEntity | inline |
SetGrid2DObject(cGrid2DObject *apGrid) (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
SetIsSaved(bool abX) (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
SetName(const tString &asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetParent(iNode *apNode) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetPosition(const cVector3f &avPos) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
SetRotation(const cVector3f &avRot) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
SetScale(const cVector3f &avScale) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
SetSize(const cVector2f &avSize) (defined in hpl::cImageEntity) | hpl::cImageEntity | |
SetVisible(bool abVisible) (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
StopAnimation() (defined in hpl::cImageEntity) | hpl::cImageEntity | |
UpdateBoundingBox() (defined in hpl::cImageEntity) | hpl::cImageEntity | virtual |
UpdateLogic(float afTimeStep) (defined in hpl::cImageEntity) | hpl::cImageEntity | virtual |
~cImageEntity() (defined in hpl::cImageEntity) | hpl::cImageEntity | |
~iEntity() (defined in hpl::iEntity) | hpl::iEntity | virtual |
~iEntity2D() (defined in hpl::iEntity2D) | hpl::iEntity2D | inlinevirtual |
~iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | virtual |