This is the complete list of members for Tinsel::Actor, including all inherited members.
Actor() (defined in Tinsel::Actor) | Tinsel::Actor | |
actorAlive(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorEev(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorEsc(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorHidden(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorIsGhost(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorIsPointedTo(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorIsTalking(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
actorMaskType(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
actorReel(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorReelPlaying(int actor, int column) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorsLife(int id, bool bAlive) (defined in Tinsel::Actor) | Tinsel::Actor | |
ActorTagIsWanted(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
AsetZPos(OBJECT *pObj, int y, int32 zFactor) (defined in Tinsel::Actor) | Tinsel::Actor | |
DisableActor(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
DropActors() (defined in Tinsel::Actor) | Tinsel::Actor | |
dwEndActor(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
EnableActor(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
FirstTaggedActor() (defined in Tinsel::Actor) | Tinsel::Actor | |
FrontTaggedActor() (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorBottom(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorCode(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorFilmNumber(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorLatestFilm(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorLeft(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorMidTop(int ano, int *x, int *y) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorPlayFilm(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorPos(int ano, int *x, int *y) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorPresFilm(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorRGB(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorRight(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorSteps(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorTag(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorTagHandle(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorTagPos(int actor, int *pTagX, int *pTagY, bool bAbsolute) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorTalkFilm(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorTop(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorZfactor(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetActorZpos(int ano, int column) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetCount() (defined in Tinsel::Actor) | Tinsel::Actor | inline |
GetLeadId() (defined in Tinsel::Actor) | Tinsel::Actor | |
GetLoopCount(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
GetTaggedActorCode(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
HideMovingActor(int id, int sf) (defined in Tinsel::Actor) | Tinsel::Actor | |
IncLoopCount(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
InHotSpot(int ano, int curX, int curY) (defined in Tinsel::Actor) | Tinsel::Actor | |
IsTaggedActor(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
NextTaggedActor() (defined in Tinsel::Actor) | Tinsel::Actor | |
NextTaggedActor(int previous) (defined in Tinsel::Actor) | Tinsel::Actor | |
NotPlayingReel(int actor, int filmNumber, int column) (defined in Tinsel::Actor) | Tinsel::Actor | |
RegisterActors(int num) (defined in Tinsel::Actor) | Tinsel::Actor | |
RestoreActors(int numActors, SAVED_ACTOR *sActorInfo) (defined in Tinsel::Actor) | Tinsel::Actor | |
RestoreActorZ(byte *saveActorZ) (defined in Tinsel::Actor) | Tinsel::Actor | |
restoreMovement(int id) (defined in Tinsel::Actor) | Tinsel::Actor | |
RestoreZpositions(void *zpp) (defined in Tinsel::Actor) | Tinsel::Actor | |
ReTagActor(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
RunCodeToCompletion(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
SaveActors(SAVED_ACTOR *sActorInfo) (defined in Tinsel::Actor) | Tinsel::Actor | |
SaveActorZ(byte *saveActorZ) (defined in Tinsel::Actor) | Tinsel::Actor | |
SaveZpositions(void *zpp) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorLatestFilm(int ano, SCNHANDLE hFilm) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorPlayFilm(int ano, SCNHANDLE hFilm) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorPointedTo(int actor, bool bPointedTo) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorRGB(int ano, COLORREF color) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorsOn() (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorTagWanted(int actor, bool bTagWanted, bool bCursor, SCNHANDLE hOverrideTag) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorTalkFilm(int ano, SCNHANDLE hFilm) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorTalking(int ano, bool tf) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetActorZfactor(int ano, uint32 zFactor) (defined in Tinsel::Actor) | Tinsel::Actor | |
SetLeadId(int rid) (defined in Tinsel::Actor) | Tinsel::Actor | |
StartTaggedActors(SCNHANDLE ah, int numActors, bool bRunScript) (defined in Tinsel::Actor) | Tinsel::Actor | |
storeActorAttr(int ano, int r1, int g1, int b1) (defined in Tinsel::Actor) | Tinsel::Actor | |
StoreActorPos(int ano, int x, int y) (defined in Tinsel::Actor) | Tinsel::Actor | |
StoreActorPresFilm(int ano, SCNHANDLE hFilm, int x, int y) (defined in Tinsel::Actor) | Tinsel::Actor | |
storeActorReel(int ano, const FREEL *reel, SCNHANDLE hFilm, OBJECT *pobj, int reelnum, int x, int y) (defined in Tinsel::Actor) | Tinsel::Actor | |
StoreActorReel(int actor, int column, OBJECT *pObj) (defined in Tinsel::Actor) | Tinsel::Actor | |
StoreActorSteps(int ano, int steps) (defined in Tinsel::Actor) | Tinsel::Actor | |
StoreActorZpos(int ano, int z, int column=-1) (defined in Tinsel::Actor) | Tinsel::Actor | |
syncAllActorsAlive(Common::Serializer &s) (defined in Tinsel::Actor) | Tinsel::Actor | |
Tag_Actor(int ano, SCNHANDLE tagtext, int tp) (defined in Tinsel::Actor) | Tinsel::Actor | |
TaggedActorIndex(int actor) (defined in Tinsel::Actor) | Tinsel::Actor | |
TagType(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
ToggleActor(int ano, bool show) (defined in Tinsel::Actor) | Tinsel::Actor | |
unHideMovingActor(int id) (defined in Tinsel::Actor) | Tinsel::Actor | |
UnTagActor(int ano) (defined in Tinsel::Actor) | Tinsel::Actor | |
UpdateActorEsc(int ano, bool escOn, int escEvent) (defined in Tinsel::Actor) | Tinsel::Actor | |
UpdateActorEsc(int ano, int escEvent) (defined in Tinsel::Actor) | Tinsel::Actor | |
~Actor() (defined in Tinsel::Actor) | Tinsel::Actor | virtual |