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bool | isEmpty () |
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void | clear () |
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RoomID | room |
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DirectionConstant | direction |
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AlternateID | altCode |
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TimeValue | movieStart |
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TimeValue | movieEnd |
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TimeValue | exitEnd |
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TimeValue | originalEnd |
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TimeValue | exitLoop |
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RoomID | exitRoom |
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DirectionConstant | exitDirection |
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The documentation for this struct was generated from the following file:
- engines/pegasus/neighborhood/exit.h