ScummVM API documentation
Saga2::ActorPropertyTarget Member List

This is the complete list of members for Saga2::ActorPropertyTarget, including all inherited members.

actor(GameWorld *world, const TilePoint &tp) const (defined in Saga2::ActorTarget)Saga2::ActorTargetvirtual
actor(GameWorld *world, const TilePoint &tp, TargetActorArray &taa) const (defined in Saga2::ActorTarget)Saga2::ActorTargetvirtual
ActorPropertyTarget(ActorPropertyID aProp) (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetinline
ActorPropertyTarget(Common::SeekableReadStream *stream) (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTarget
archiveSize() const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
clone(void *mem) const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
getType() const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
isActorTarget() const (defined in Saga2::ActorTarget)Saga2::ActorTargetvirtual
isObjectTarget() const (defined in Saga2::ObjectTarget)Saga2::ObjectTargetvirtual
isTarget(Actor *testActor) const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
isTarget(GameObject *testObj) const (defined in Saga2::ActorTarget)Saga2::ActorTargetvirtual
object(GameWorld *world, const TilePoint &tp) const (defined in Saga2::ObjectTarget)Saga2::ObjectTargetvirtual
object(GameWorld *world, const TilePoint &tp, TargetObjectArray &toa) const (defined in Saga2::ObjectTarget)Saga2::ObjectTargetvirtual
operator new(size_t, void *p) (defined in Saga2::Target)Saga2::Targetinline
operator!=(const Target &t) const (defined in Saga2::Target)Saga2::Targetinline
operator==(const Target &t) const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
size() const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
where(GameWorld *world, const TilePoint &tp) const (defined in Saga2::ObjectTarget)Saga2::ObjectTargetvirtual
where(GameWorld *world, const TilePoint &tp, TargetLocationArray &tla) const (defined in Saga2::ObjectTarget)Saga2::ObjectTargetvirtual
write(Common::MemoryWriteStreamDynamic *out) const (defined in Saga2::ActorPropertyTarget)Saga2::ActorPropertyTargetvirtual
~Target() (defined in Saga2::Target)Saga2::Targetinlinevirtual