ScummVM API documentation
Keyboard.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_KEYBOARD_H
29 #define HPL_KEYBOARD_H
30 
31 #include "common/bitarray.h"
32 #include "common/keyboard.h"
33 #include "common/queue.h"
34 #include "hpl1/engine/input/InputDevice.h"
35 #include "hpl1/engine/input/InputTypes.h"
36 
37 namespace Common {
38 struct Event;
39 }
40 
41 namespace hpl {
42 
43 class LowLevelInput;
44 
45 class Keyboard : public iInputDevice {
46 public:
48 
54  bool KeyIsDown(Common::KeyCode aKey);
59  Common::KeyState GetKey();
64  bool KeyIsPressed();
68  int GetModifier();
74  tString KeyToString(Common::KeyCode eKey);
80  Common::KeyCode StringToKey(tString);
81 
82  void Update();
83 
84 private:
85  void processEvent(const Common::Event &ev);
86 
87  int _modifiers;
88  Common::BitArray _downKeys;
90  LowLevelInput *_lowLevelSystem;
91 };
92 
93 } // namespace hpl
94 
95 #endif // HPL_KEYBOARD_H
Definition: AI.h:36
Definition: Keyboard.h:45
Definition: str.h:59
Definition: InputDevice.h:36
Definition: LowLevelInput.h:40
Definition: events.h:199
Definition: algorithm.h:29
Definition: bitarray.h:29
Definition: keyboard.h:294