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| FakeTextureSurface (GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format, const Graphics::PixelFormat &fakeFormat) |
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| void | allocate (uint width, uint height) override |
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| void | setMask (const byte *mask) override |
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| Graphics::PixelFormat | getFormat () const override |
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| bool | hasPalette () const override |
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| void | setColorKey (uint colorKey) override |
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| void | setPalette (uint start, uint colors, const byte *palData) override |
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| Graphics::Surface * | getSurface () override |
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| const Graphics::Surface * | getSurface () const override |
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| void | updateGLTexture () override |
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| | TextureSurface (GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format) |
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| void | destroy () override |
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| void | recreate () override |
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| void | enableLinearFiltering (bool enable) override |
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| void | setRotation (Common::RotationMode rotation) override |
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| void | allocate (uint width, uint height) override |
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| uint | getWidth () const override |
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| uint | getHeight () const override |
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| Graphics::PixelFormat | getFormat () const override |
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| Graphics::Surface * | getSurface () override |
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| const Graphics::Surface * | getSurface () const override |
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| void | updateGLTexture () override |
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| const Texture & | getGLTexture () const override |
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| virtual void | destroy ()=0 |
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| virtual void | recreate ()=0 |
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| virtual void | enableLinearFiltering (bool enable)=0 |
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| virtual void | setRotation (Common::RotationMode rotation)=0 |
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| virtual void | allocate (uint width, uint height)=0 |
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| virtual void | setMask (const byte *mask) |
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| void | copyRectToTexture (uint x, uint y, uint w, uint h, const void *src, uint srcPitch) |
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| void | fill (uint32 color) |
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void | fill (const Common::Rect &r, uint32 color) |
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void | flagDirty () |
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virtual bool | isDirty () const |
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virtual uint | getWidth () const =0 |
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virtual uint | getHeight () const =0 |
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| virtual Graphics::PixelFormat | getFormat () const =0 |
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virtual Graphics::Surface * | getSurface ()=0 |
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virtual const Graphics::Surface * | getSurface () const =0 |
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| virtual bool | hasPalette () const |
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| virtual void | setColorKey (uint colorKey) |
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virtual void | setPalette (uint start, uint colors, const byte *palData) |
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virtual void | setScaler (uint scalerIndex, int scaleFactor) |
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| virtual void | updateGLTexture ()=0 |
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| virtual const Texture & | getGLTexture () const =0 |
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