ScummVM API documentation
cPlayerHands Class Reference
Inheritance diagram for cPlayerHands:
hpl::iUpdateable

Public Member Functions

 cPlayerHands (cInit *apInit)
 
void OnStart ()
 
void Update (float afTimeStep)
 
void Reset ()
 
void OnDraw ()
 
void OnWorldExit ()
 
void OnWorldLoad ()
 
void AddHudModel (iHudModel *apHudModel)
 
bool AddModelFromFile (const tString &asFile)
 
iHudModelGetModel (const tString &asName)
 
void SetCurrentModel (int alNum, const tString &asName)
 
iHudModelGetCurrentModel (int alNum)
 
- Public Member Functions inherited from hpl::iUpdateable
 iUpdateable (const tString &asName)
 
virtual void OnPostSceneDraw ()
 
virtual void OnPostGUIDraw ()
 
virtual void OnPostBufferSwap ()
 
virtual void OnExit ()
 
const tStringGetName ()
 

The documentation for this class was generated from the following file: