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Agi::WTP_SAVE_GAME Struct Reference
Public Attributes
uint8
fSound
uint8
nMoves
uint8
nObjMiss
uint8
nObjRet
uint8
iObjHave
uint8
fGame
[40]
uint8
iUsedObj
[10]
uint8
iObjRoom
[42]
The documentation for this struct was generated from the following file:
engines/agi/preagi/
winnie.h
Agi
WTP_SAVE_GAME
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