ScummVM API documentation
AGS::AGSEngine Member List
This is the complete list of members for
AGS::AGSEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_events
(defined in
AGS::AGSEngine
)
AGS::AGSEngine
_forceTextAA
(defined in
AGS::AGSEngine
)
AGS::AGSEngine
_gfxDriver
(defined in
AGS::AGSEngine
)
AGS::AGSEngine
_globals
(defined in
AGS::AGSEngine
)
AGS::AGSEngine
_mainMenuDialog
Engine
protected
_mixer
Engine
_music
(defined in
AGS::AGSEngine
)
AGS::AGSEngine
_saveFileMan
Engine
protected
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
AGSEngine
(OSystem *syst, const AGSGameDescription *gameDesc) (defined in
AGS::AGSEngine
)
AGS::AGSEngine
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
AGS::AGSEngine
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
AGS::AGSEngine
virtual
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const override
AGS::AGSEngine
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const (defined in
AGS::AGSEngine
)
AGS::AGSEngine
getGameFolder
()
AGS::AGSEngine
getGameId
() const
AGS::AGSEngine
getMetaEngine
() const
Engine
inline
getNeededPlugins
() const (defined in
AGS::AGSEngine
)
AGS::AGSEngine
getOrCreateDebugger
()
Engine
getPixelFormat
(int depth, Graphics::PixelFormat &format) const
AGS::AGSEngine
getRandomNumber
(uint maxNum)
AGS::AGSEngine
inline
getSaveFileManager
()
Engine
inline
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
GUIError
(const Common::String &msg) (defined in
AGS::AGSEngine
)
AGS::AGSEngine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
AGS::AGSEngine
inline
virtual
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
is64BitGame
() const (defined in
AGS::AGSEngine
)
AGS::AGSEngine
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
isUnsupportedPre25
() const
AGS::AGSEngine
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
listSaves
() const
AGS::AGSEngine
loadGameDialog
()
Engine
loadGameState
(int slot) override
AGS::AGSEngine
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause)
Engine
protected
virtual
quitGame
()
Engine
static
run
() override
AGS::AGSEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
AGS::AGSEngine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
set_window_title
(const char *str) (defined in
AGS::AGSEngine
)
AGS::AGSEngine
inline
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setGraphicsMode
(size_t w, size_t h, int depth)
AGS::AGSEngine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setRandomNumberSeed
(uint32 seed)
AGS::AGSEngine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
syncSoundSettings
() override
AGS::AGSEngine
virtual
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~AGSEngine
() override (defined in
AGS::AGSEngine
)
AGS::AGSEngine
~Engine
()
Engine
virtual
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