_activeEnhancements (defined in Engine) | Engine | protected |
_eventMan | Engine | protected |
_events (defined in AGS::AGSEngine) | AGS::AGSEngine | |
_forceTextAA (defined in AGS::AGSEngine) | AGS::AGSEngine | |
_gfxDriver (defined in AGS::AGSEngine) | AGS::AGSEngine | |
_globals (defined in AGS::AGSEngine) | AGS::AGSEngine | |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_music (defined in AGS::AGSEngine) | AGS::AGSEngine | |
_saveFileMan | Engine | protected |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
AGSEngine(OSystem *syst, const AGSGameDescription *gameDesc) (defined in AGS::AGSEngine) | AGS::AGSEngine | |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | AGS::AGSEngine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | AGS::AGSEngine | virtual |
defaultSyncSoundSettings() | Engine | protected |
dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
flipMute() | Engine | virtual |
gameTypeHasAddOns() const | Engine | virtual |
getAutosaveSlot() const override | AGS::AGSEngine | virtual |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const (defined in AGS::AGSEngine) | AGS::AGSEngine | |
getGameFolder() | AGS::AGSEngine | |
getGameId() const | AGS::AGSEngine | |
getMetaEngine() const | Engine | inline |
getNeededPlugins() const (defined in AGS::AGSEngine) | AGS::AGSEngine | |
getOrCreateDebugger() | Engine | |
getPixelFormat(int depth, Graphics::PixelFormat &format) const | AGS::AGSEngine | |
getRandomNumber(uint maxNum) | AGS::AGSEngine | inline |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
GUIError(const Common::String &msg) (defined in AGS::AGSEngine) | AGS::AGSEngine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | AGS::AGSEngine | inlinevirtual |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
is64BitGame() const (defined in AGS::AGSEngine) | AGS::AGSEngine | |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
isUnsupportedAGS4() const | AGS::AGSEngine | |
isUnsupportedPre25() const | AGS::AGSEngine | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
listSaves() const | AGS::AGSEngine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | AGS::AGSEngine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
quitGame() | Engine | static |
run() override | AGS::AGSEngine | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | AGS::AGSEngine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
set_window_title(const char *str) (defined in AGS::AGSEngine) | AGS::AGSEngine | inline |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setGraphicsMode(size_t w, size_t h, int depth) | AGS::AGSEngine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setRandomNumberSeed(uint32 seed) | AGS::AGSEngine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
syncSoundSettings() override | AGS::AGSEngine | virtual |
updateAddOns(const MetaEngine *metaEngine) const | Engine | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~AGSEngine() override (defined in AGS::AGSEngine) | AGS::AGSEngine | |
~Engine() | Engine | virtual |