Public Member Functions | |
| AGSEngine (OSystem *syst, const AGSGameDescription *gameDesc) | |
| void | GUIError (const Common::String &msg) |
| void | set_window_title (const char *str) |
| uint32 | getFeatures () const |
| const PluginVersion * | getNeededPlugins () const |
| Common::String | getGameId () const |
| SaveStateList | listSaves () const |
| uint32 | getRandomNumber (uint maxNum) |
| void | setRandomNumberSeed (uint32 seed) |
| bool | getPixelFormat (int depth, Graphics::PixelFormat &format) const |
| void | setGraphicsMode (size_t w, size_t h, int depth) |
| bool | hasFeature (EngineFeature f) const override |
| bool | isUnsupportedPre25 () const |
| bool | isUnsupportedAGS4 () const |
| bool | is64BitGame () const |
| Common::FSNode | getGameFolder () |
| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
| Common::Error | loadGameState (int slot) override |
| Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
| int | getAutosaveSlot () const override |
| void | syncSoundSettings () override |
Public Member Functions inherited from Engine | |
| MetaEngine * | getMetaEngine () const |
| void | setMetaEngine (MetaEngine *metaEngine) |
| PauseToken | pauseEngine () |
| bool | isPaused () const |
| void | openMainMenuDialog () |
| uint32 | getTotalPlayTime () const |
| void | setTotalPlayTime (uint32 time=0) |
| Common::TimerManager * | getTimerManager () |
| Common::EventManager * | getEventManager () |
| Common::SaveFileManager * | getSaveFileManager () |
| bool | existExtractedCDAudioFiles (uint track=1) |
| bool | isDataAndCDAudioReadFromSameCD () |
| void | warnMissingExtractedCDAudio () |
| void | handleAutoSave () |
| void | saveAutosaveIfEnabled () |
| virtual bool | canSaveAutosaveCurrently () |
| virtual bool | gameTypeHasAddOns () const |
| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
| Engine (OSystem *syst) | |
| virtual | ~Engine () |
| virtual void | initializePath (const Common::FSNode &gamePath) |
| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
| virtual GUI::Debugger * | getDebugger () final |
| void | setDebugger (GUI::Debugger *debugger) |
| GUI::Debugger * | getOrCreateDebugger () |
| bool | enhancementEnabled (int32 cls) |
| virtual void | applyGameSettings () |
| virtual void | flipMute () |
| virtual Common::String | getSaveStateName (int slot) const |
| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
| void | setGameToLoadSlot (int slot) |
| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
| bool | saveGameDialog () |
| bool | loadGameDialog () |
Public Attributes | |
| EventsManager * | _events |
| Music * | _music |
| ::AGS3::GFX_DRIVER * | _gfxDriver |
| ::AGS3::Globals * | _globals |
| bool | _forceTextAA |
Public Attributes inherited from Engine | |
| OSystem * | _system |
| Audio::Mixer * | _mixer |
Protected Member Functions | |
| Common::Error | run () override |
Protected Member Functions inherited from Engine | |
| virtual int | runDialog (GUI::Dialog &dialog) |
| void | defaultSyncSoundSettings () |
| virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Public Types inherited from Engine | |
| enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
| static void | quitGame () |
| static bool | shouldQuit () |
| static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
| static bool | warnUserAboutUnsupportedAddOn (Common::String addOnName) |
| static void | errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId) |
| static void | errorUnsupportedGame (Common::String extraMsg) |
Protected Attributes inherited from Engine | |
| Common::TimerManager * | _timer |
| Common::EventManager * | _eventMan |
| Common::SaveFileManager * | _saveFileMan |
| GUI::Dialog * | _mainMenuDialog |
| const Common::String | _targetName |
| int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
|
overrideprotectedvirtual |
Initialize the engine and start its main loop.
Implements Engine.
| Common::String AGS::AGSEngine::getGameId | ( | ) | const |
Returns the game Id
| SaveStateList AGS::AGSEngine::listSaves | ( | ) | const |
Returns the current list of savegames
|
inline |
Gets a random number
|
inline |
Sets the random number seed
| bool AGS::AGSEngine::getPixelFormat | ( | int | depth, |
| Graphics::PixelFormat & | format | ||
| ) | const |
Returns a pixel format for the given color depth.
| void AGS::AGSEngine::setGraphicsMode | ( | size_t | w, |
| size_t | h, | ||
| int | depth | ||
| ) |
Sets up the graphics mode
|
inlineoverridevirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.
| bool AGS::AGSEngine::isUnsupportedPre25 | ( | ) | const |
Returns true if the selected game is an unsupported one earlier than version 2.5
| bool AGS::AGSEngine::isUnsupportedAGS4 | ( | ) | const |
Returns true if the selected game is built with AGS4
| Common::FSNode AGS::AGSEngine::getGameFolder | ( | ) |
Returns the game folder as a ScummVM filesystem node
|
overridevirtual |
Indicate whether a game state can be loaded.
Reimplemented from Engine.
|
overridevirtual |
Indicate whether a game state can be saved.
Reimplemented from Engine.
|
overridevirtual |
Load a savegame
Reimplemented from Engine.
|
overridevirtual |
Save a savegame
Reimplemented from Engine.
|
overridevirtual |
Returns autosave slot (-1 if unavailable)
Reimplemented from Engine.
|
overridevirtual |
Synchronize user volume settings
Reimplemented from Engine.