This is the complete list of members for Agi::GfxMgr, including all inherited members.
| block_restore(int16 x, int16 y, int16 width, int16 height, byte *bufferPtr) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| block_save(int16 x, int16 y, int16 width, int16 height, byte *bufferPtr) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| checkControlPixel(int16 x, int16 y, byte newPriority) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| clear(byte color, byte priority) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| clearDisplay(byte color, bool copyToScreen=true) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| copyDisplayRectToScreen(int16 x, int16 y, int16 width, int16 height) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| copyDisplayRectToScreen(int16 x, int16 adjX, int16 y, int16 adjY, int16 width, int16 adjWidth, int16 height, int16 adjHeight) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| copyDisplayRectToScreenUsingGamePos(int16 x, int16 y, int16 width, int16 height) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| copyDisplayRectToScreenUsingVisualPos(int16 x, int16 y, int16 width, int16 height) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| copyDisplayToScreen() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| createDefaultPriorityTable(uint8 *priorityTable) (defined in Agi::GfxMgr) | Agi::GfxMgr | static |
| debugShowMap(int mapNr) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| deinitVideo() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawBox(int16 x, int16 y, int16 width, int16 height, byte backgroundColor, byte lineColor) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawCharacter(int16 row, int16 column, byte character, byte foreground, byte background, bool disabledLook) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawCharacterOnDisplay(int16 x, int16 y, byte character, byte foreground, byte background, byte transformXOR=0, byte transformOR=0) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawDisplayRect(int16 x, int16 y, int16 width, int16 height, byte color, bool copyToScreen=true) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawDisplayRect(int16 x, int16 adjX, int16 y, int16 adjY, int16 width, int16 adjWidth, int16 height, int16 adjHeight, byte color, bool copyToScreen=true) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawStringOnDisplay(int16 x, int16 y, const char *text, byte foreground, byte background) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| drawStringOnDisplay(int16 x, int16 adjX, int16 y, int16 adjY, const char *text, byte foregroundColor, byte backgroundColor) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getAGIPalFileNum() const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getCGAMixtureColor(byte color) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getColor(int16 x, int16 y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getDisplayFontHeight() const (defined in Agi::GfxMgr) | Agi::GfxMgr | inline |
| getDisplayFontWidth() const (defined in Agi::GfxMgr) | Agi::GfxMgr | inline |
| getDisplayOffsetToGameScreenPos(int16 x, int16 y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getDisplayOffsetToVisualScreenPos(int16 x, int16 y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getDisplayScreenWidth() const (defined in Agi::GfxMgr) | Agi::GfxMgr | inline |
| getFontRectForDisplayScreen(int16 column, int16 row, int16 width, int16 height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getPriority(int16 x, int16 y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getRenderStartDisplayOffsetY() const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| getUpscaledHires() const (defined in Agi::GfxMgr) | Agi::GfxMgr | inline |
| GfxMgr(AgiBase *vm, GfxFont *font) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| initMouseCursor(MouseCursorData *mouseCursor, const byte *bitmapData, uint16 width, uint16 height, int hotspotX, int hotspotY) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| initPalette(uint8 *destPalette, const uint8 *paletteData, uint colorCount=16, uint fromBits=6, uint toBits=8) (defined in Agi::GfxMgr) | Agi::GfxMgr | static |
| initPaletteCLUT(uint8 *destPalette, const uint16 *paletteCLUTData, uint colorCount=16) (defined in Agi::GfxMgr) | Agi::GfxMgr | static |
| initPriorityTable() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| initVideo() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| priorityFromY(int16 yPos) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| priorityToY(int16 priority) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| putFontPixelOnDisplay(int16 baseX, int16 baseY, int16 addX, int16 addY, byte color, bool isHires) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| putPixel(int16 x, int16 y, byte drawMask, byte color, byte priority) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| putPixelOnDisplay(int16 x, int16 y, byte color) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| putPixelOnDisplay(int16 x, int16 adjX, int16 y, int16 adjY, byte color) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| render_Block(int16 x, int16 y, int16 width, int16 height, bool copyToScreen=true) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| saveLoadFigureOutPriorityTableModifiedBool() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| saveLoadGetPriority(int16 yPos) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| saveLoadSetPriority(int16 yPos, int16 priority) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| saveLoadSetPriorityTableModifiedBool(bool wasModified) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| saveLoadWasPriorityTableModified() const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| setAGIPal(int) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| setMouseCursor(bool busy=false) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| setPalette(bool GfxModePalette) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| setPriorityTable(int16 priorityBase) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| setRenderStartOffset(uint16 offsetY) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| shakeScreen(int16 repeatCount) (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| transition_Amiga() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| transition_AtariSt() (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateDisplayDimensionToVisualScreen(int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateDisplayPosToFontScreen(int16 &x, int16 &y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateDisplayPosToGameScreen(int16 &x, int16 &y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateFontDimensionToDisplayScreen(int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateFontPosToDisplayScreen(int16 &x, int16 &y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateFontRectToDisplayScreen(int16 &x, int16 &y, int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateGamePosToDisplayScreen(int16 &x, int16 &y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateGameRectToDisplayScreen(int16 &x, int16 &y, int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateVisualDimensionToDisplayScreen(int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateVisualPosToDisplayScreen(int16 &x, int16 &y) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| translateVisualRectToDisplayScreen(int16 &x, int16 &y, int16 &width, int16 &height) const (defined in Agi::GfxMgr) | Agi::GfxMgr | |
| updateScreen() (defined in Agi::GfxMgr) | Agi::GfxMgr |