Typedefs | |
typedef Common::HashMap< Common::String, uint > | ScreenNameToRoomMap_t |
typedef Common::HashMap< uint, ScreenNameToRoomMap_t > | RoomToScreenNameToRoomMap_t |
typedef Common::HashMap< uint, Common::SharedPtr< Script > > | ScriptMap_t |
typedef Common::HashMap< uint, Common::SharedPtr< ScreenScriptSet > > | ScreenScriptSetMap_t |
typedef Common::HashMap< uint, Common::SharedPtr< RoomScriptSet > > | RoomScriptSetMap_t |
typedef Common::HashMap< Common::String, uint > | ScreenNameMap_t |
Functions | |
MenuPage * | createMenuMain (bool isSchizm) |
MenuPage * | createMenuHelp (bool isSchizm) |
MenuPage * | createMenuSound (bool isSchizm) |
MenuPage * | createMenuQuit (bool isSchizm) |
MenuPage * | createMenuPause (bool isSchizm) |
Common::SharedPtr< IScriptCompilerGlobalState > | createScriptCompilerGlobalState () |
Common::SharedPtr< ScriptSet > | compileReahLogicFile (Common::ReadStream &stream, uint streamSize, const Common::Path &blamePath) |
Common::SharedPtr< ScriptSet > | compileAD2044LogicFile (Common::ReadStream &stream, uint streamSize, const Common::Path &blamePath) |
void | compileSchizmLogicFile (ScriptSet &scriptSet, uint loadAsRoom, uint fileRoom, Common::ReadStream &stream, uint streamSize, const Common::Path &blamePath, IScriptCompilerGlobalState *gs) |
bool | checkSchizmLogicForDuplicatedRoom (Common::ReadStream &stream, uint streamSize) |
void | optimizeScriptSet (ScriptSet &scriptSet) |
Variables | |
const AD2044ItemInfo | g_ad2044ItemInfos [kNumAD2044Items] |
This is the namespace of the V-Cruise engine.
Status of this engine: ???
Games using this engine: