22 #ifndef SHERLOCK_MAP_H 23 #define SHERLOCK_MAP_H 25 #include "sherlock/objects.h" 26 #include "sherlock/saveload.h" 40 int _charPoint, _oldCharPoint;
42 bool _frameChangeFlag;
50 virtual int show() = 0;
Definition: animation.h:29
Definition: serializer.h:79
void synchronize(Serializer &s)
Definition: sherlock.h:76
Definition: objects.h:101