◆ Begin()
virtual void hpl::iOcclusionQuery::Begin |
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Starts the query. Must be followed by an End().
◆ End()
virtual void hpl::iOcclusionQuery::End |
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Ends the current query. Must have been started with a Begin()
◆ FetchResults()
virtual bool hpl::iOcclusionQuery::FetchResults |
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pure virtual |
Fetches the result of he query. Should not be done until all is rendered. (Is called internally by Renderer3D)
◆ GetSampleCount()
virtual unsigned int hpl::iOcclusionQuery::GetSampleCount |
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pure virtual |
Get the number of samples that passed stencil and depth test in the query begin/end.
The documentation for this class was generated from the following file: