ScummVM API documentation
obsolete.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1994-1998 Revolution Software Ltd.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24#ifndef SWORD2_OBSOLETE_H
25#define SWORD2_OBSOLETE_H
26
27static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
28 {"sword2alt", "sword2", Common::kPlatformWindows},
29 {"sword2psx", "sword2", Common::kPlatformPSX},
30 {"sword2psxdemo", "sword2", Common::kPlatformPSX},
31 {"sword2demo", "sword2", Common::kPlatformWindows},
32 {"sword2demo-es", "sword2", Common::kPlatformWindows},
33 {0, 0, Common::kPlatformUnknown}
34};
35
36#endif // SWORD2_OBSOLETE_H
Definition: obsolete.h:42