ScummVM API documentation
cPlayerMoveState_Jump Class Reference
Inheritance diagram for cPlayerMoveState_Jump:
iPlayerMoveState

Public Member Functions

 cPlayerMoveState_Jump (cPlayer *apPlayer, cInit *apInit)
 
void EnterState (iPlayerMoveState *apPrevState)
 
void LeaveState (iPlayerMoveState *apNextState)
 
void OnUpdate (float afTimeStep)
 
- Public Member Functions inherited from iPlayerMoveState
 iPlayerMoveState (cPlayer *apPlayer, cInit *apInit)
 
void SetupBody ()
 
void InitState (iPlayerMoveState *apPrevState)
 
void Update (float afTimeStep)
 
void Stop ()
 
void Start ()
 

Public Attributes

bool mbFirstUpdate
 
float mfStartForce
 
float mfMaxForward
 
float mfMaxSide
 
float mfDefaultFowardSpeed
 
float mfDefaultSidewaySpeed
 
- Public Attributes inherited from iPlayerMoveState
bool mbActive
 
float mfForwardSpeed
 
float mfBackwardSpeed
 
float mfSidewaySpeed
 
float mfForwardAcc
 
float mfForwardDeacc
 
float mfSidewayAcc
 
float mfSidewayDeacc
 
float mfMaxHeadMove
 
float mfMinHeadMove
 
float mfHeadMoveSpeed
 
float mfHeadMoveBackSpeed
 
float mfFootStepMul
 
tString msStepType
 
float mfSpeedMul
 
float mfHeightAddCount
 
float mfHeightAdd
 
float mfHeightAddSpeed
 
cPlayermpPlayer
 
cPlayerHeadMovempHeadMove
 
cInitmpInit
 
cConfigFilempGameConfig
 
ePlayerMoveState mPrevMoveState
 
ePlayerMoveState mType
 

The documentation for this class was generated from the following file: