ScummVM API documentation
livingbooks_lbx.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MOHAWK_LIVINGBOOKS_LBX_H
23 #define MOHAWK_LIVINGBOOKS_LBX_H
24 
25 #include "engines/mohawk/livingbooks_code.h"
26 
27 #include "common/ptr.h"
28 
29 namespace Mohawk {
30 
31 class LBXObject {
32 public:
33  LBXObject(MohawkEngine_LivingBooks *vm) : _vm(vm) { }
34  virtual ~LBXObject() { }
35 
36  virtual bool call(uint callId, const Common::Array<LBValue> &params, LBValue &result) = 0;
37 
38 protected:
40 };
41 
42 Common::SharedPtr<LBXObject> createLBXObject(MohawkEngine_LivingBooks *vm, uint16 type);
43 
44 } // End of namespace Mohawk
45 
46 #endif
Definition: array.h:52
Definition: livingbooks_code.h:48
Definition: livingbooks_lbx.h:31
Definition: ptr.h:159
Definition: bitmap.h:32
Definition: livingbooks.h:707