Public Member Functions | |
| Encounter (AsylumEngine *engine) | |
| void | run (int32 encounterIndex, ObjectId objectId1, ObjectId objectId2, ActorIndex actorIndex) |
| bool | handleEvent (const AsylumEvent &evt) |
| void | drawScreen () |
| void | setShouldEnablePlayer (bool state) |
| bool | shouldEnablePlayer () |
| EncounterItems * | items () |
| EncounterVariables * | variables () |