_animated (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_baseHp (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_camouflageTile (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_coords (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_encounterSize (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_focused (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_hp (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_id (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_leader (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_leavesTile (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_maps | Ultima::Ultima4::Object | protected |
_mAttr (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_movementAttr (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_movementBehavior (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_name (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_objType (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_party (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | protected |
_player (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | protected |
_prevCoords (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_prevTile (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_ranged (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_rangedHitTile (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_rangedMissTile (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_resists (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_slowedType (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_spawn (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_status (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_tile (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_visible (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | protected |
_worldRangedTile (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
_xp (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | protected |
act(CombatController *controller) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
addStatus(StatusType status) override | Ultima::Ultima4::PartyMember | virtual |
adjustMp(int pts) | Ultima::Ultima4::PartyMember | |
advanceLevel() | Ultima::Ultima4::PartyMember | |
ambushes() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
animateMovement() (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
applyDamage(int damage, bool byplayer=false) override | Ultima::Ultima4::PartyMember | virtual |
applyEffect(TileEffect effect) | Ultima::Ultima4::PartyMember | |
applyTileEffect(TileEffect effect) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
awardXp(int xp) | Ultima::Ultima4::PartyMember | |
camouflages() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
canMoveOntoCreatures() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
canMoveOntoPlayer() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
castsSleep() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
CREATURE enum value (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
Creature(MapTile tile=MapTile(0)) | Ultima::Ultima4::Creature | |
dealDamage(Creature *m, int damage) override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
divide() (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
divides() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
flies() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getArmor() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
getAttackBonus() const override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
getCamouflageTile() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getClass() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
getCoords() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getDamage() | Ultima::Ultima4::PartyMember | |
getDamage() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
getDefense() const override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
getDex() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getEncounterSize() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getExp() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getHitTile() const override | Ultima::Ultima4::PartyMember | virtual |
getHp() const override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
getId() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getInt() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getLeader() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getMap() (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
getMaxHp() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getMaxLevel() const | Ultima::Ultima4::PartyMember | |
getMaxMp() const | Ultima::Ultima4::PartyMember | |
getMissTile() const override | Ultima::Ultima4::PartyMember | virtual |
getMovementBehavior() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getMp() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getName() const override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
getPrevCoords() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getPrevTile() (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getRealLevel() const | Ultima::Ultima4::PartyMember | |
getResists() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getSex() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
getSlowedType() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
getState() const override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
getStatus() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
getStr() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | inline |
getTile() (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getType() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
getWeapon() const (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
getWorldrangedtile() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inlinevirtual |
getXp() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inlinevirtual |
hasFocus() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
hasRandomRanged() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
heal(HealType type) | Ultima::Ultima4::PartyMember | |
hideOrShow() | Ultima::Ultima4::Creature | |
isAnimated() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
isAquatic() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isAsleep() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
isAttackable() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
isDead() (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
isDisabled() (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
isEvil() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isForceOfNature() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isGood() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isIncorporeal() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isStationary() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isUndead() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
isVisible() const (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
leavesChest() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
leavesTile() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
load(const ConfigElement &conf) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
loseWeapon() | Ultima::Ultima4::PartyMember | |
nearestOpponent(int *dist, bool ranged) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
negates() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
notifyOfChange() | Ultima::Ultima4::PartyMember | |
Object(Type type=UNKNOWN) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
PartyMember(Party *p, SaveGamePlayerRecord *pr) (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
PERSON enum value (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
putToSleep() override | Ultima::Ultima4::PartyMember | virtual |
remove() | Ultima::Ultima4::Object | |
removeStatus(StatusType status) override | Ultima::Ultima4::PartyMember | virtual |
sails() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
setAnimated(bool a=true) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setArmor(const Armor *a) (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
setCoords(Coords c) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setDirection(Direction d) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
setFocus(bool f=true) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setHitTile(const Common::String &t) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
setHp(int hp) override (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
setInitialHp(int hp=-1) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
setMap(class Map *m) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
setMissTile(const Common::String &t) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
setMovementBehavior(ObjectMovementBehavior b) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setMp(int mp) (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
setName(Common::String s) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
setPrevCoords(Coords c) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setPrevTile(MapTile t) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setRandomRanged() (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
setStatus(StatusType status) (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | virtual |
setTile(MapTile t) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setTile(Tile *t) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setType(Type t) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setVisible(bool v=true) (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inline |
setWeapon(const Weapon *w) (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | |
spawnOnDeath() (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | |
spawnsOnDeath() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
specialAction() | Ultima::Ultima4::Creature | |
specialEffect() | Ultima::Ultima4::Creature | |
stealsFood() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
stealsGold() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
swims() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
teleports() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
tileForClass(int klass) (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | protectedstatic |
translate(Std::vector< Common::String > &parts) override | Ultima::Ultima4::PartyMember | virtual |
Type enum name (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
UNKNOWN enum value (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | |
wakeUp() override | Ultima::Ultima4::PartyMember | virtual |
walks() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
wanders() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
willAttack() const (defined in Ultima::Ultima4::Creature) | Ultima::Ultima4::Creature | inline |
~Object() (defined in Ultima::Ultima4::Object) | Ultima::Ultima4::Object | inlinevirtual |
~PartyMember() (defined in Ultima::Ultima4::PartyMember) | Ultima::Ultima4::PartyMember | virtual |
~Provider() (defined in Ultima::Ultima4::Script::Provider) | Ultima::Ultima4::Script::Provider | inlinevirtual |