This is the complete list of members for ICB::CGameObject, including all inherited members.
| GetIntegerValueOrDefault(CGame *game, const char *varName, int32 defaultInt) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetIntegerVariable(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetIntegerVariablePtr(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetName(CGame *game) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetNoLvars(CGame *game) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetNoScripts(CGame *game) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetScriptNameFullHash(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetScriptNamePartHash(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetScriptVariableName(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetSize(CGame *game) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetStringValueOrDefault(CGame *game, const char *varName, const char *defaultStr) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetStringVariable(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| GetVariable(CGame *game, const char *name) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| IsVariableString(CGame *game, uint32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |
| SetIntegerVariable(CGame *game, uint32, int32) (defined in ICB::CGameObject) | ICB::CGameObject | inlinestatic |