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static const char * | GetName (CGame *game) |
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static uint32 | GetNoLvars (CGame *game) |
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static uint32 | GetNoScripts (CGame *game) |
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static uint32 | GetSize (CGame *game) |
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static uint32 | GetScriptNameFullHash (CGame *game, uint32) |
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static uint32 | GetScriptNamePartHash (CGame *game, uint32) |
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static const char * | GetScriptVariableName (CGame *game, uint32) |
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static int32 | GetVariable (CGame *game, const char *name) |
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static int32 | IsVariableString (CGame *game, uint32) |
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static void | SetIntegerVariable (CGame *game, uint32, int32) |
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static int32 | GetIntegerVariable (CGame *game, uint32) |
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static int32 * | GetIntegerVariablePtr (CGame *game, uint32) |
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static const char * | GetStringVariable (CGame *game, uint32) |
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static const char * | GetStringValueOrDefault (CGame *game, const char *varName, const char *defaultStr) |
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static int32 | GetIntegerValueOrDefault (CGame *game, const char *varName, int32 defaultInt) |
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The documentation for this class was generated from the following file: