22 #ifndef LURE_ANIMSEQ_H 23 #define LURE_ANIMSEQ_H 25 #include "lure/screen.h" 29 enum AnimAbortType {ABORT_NONE, ABORT_END_INTRO, ABORT_NEXT_SCENE};
46 byte *_pPixels, *_pLines;
47 byte *_pPixelsStart, *_pLinesStart;
48 byte *_pPixelsEnd, *_pLinesEnd;
53 AnimAbortType delay(uint32 milliseconds);
54 void egaDecodeFrame(byte *&pPixels);
55 void vgaDecodeFrame(byte *&pPixels, byte *&pLines);
63 byte *showInitialScreen(byte *pSrc = 0);