This is the complete list of members for MacVenture::World, including all inherited members.
captureChildren(ObjID objID) (defined in MacVenture::World) | MacVenture::World | |
getAncestor(ObjID objID) (defined in MacVenture::World) | MacVenture::World | |
getChildren(ObjID objID, bool recursive) (defined in MacVenture::World) | MacVenture::World | |
getFamily(ObjID objID, bool recursive) (defined in MacVenture::World) | MacVenture::World | |
getGlobal(uint32 attrID) (defined in MacVenture::World) | MacVenture::World | |
getObjAttr(ObjID objID, uint32 attrID) (defined in MacVenture::World) | MacVenture::World | |
getText(ObjID objID, ObjID source, ObjID target) (defined in MacVenture::World) | MacVenture::World | |
isObjActive(ObjID objID) (defined in MacVenture::World) | MacVenture::World | |
loadGameFrom(Common::InSaveFile *file) (defined in MacVenture::World) | MacVenture::World | |
releaseChildren(ObjID objID) (defined in MacVenture::World) | MacVenture::World | |
saveGameInto(Common::OutSaveFile *file) (defined in MacVenture::World) | MacVenture::World | |
setGlobal(uint32 attrID, Attribute value) (defined in MacVenture::World) | MacVenture::World | |
setObjAttr(ObjID objID, uint32 attrID, Attribute value) (defined in MacVenture::World) | MacVenture::World | |
startNewGame() (defined in MacVenture::World) | MacVenture::World | |
updateObj(ObjID objID) (defined in MacVenture::World) | MacVenture::World | |
World(MacVentureEngine *engine, Common::MacResManager *resMan) (defined in MacVenture::World) | MacVenture::World | |
~World() (defined in MacVenture::World) | MacVenture::World |