ScummVM API documentation
script.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on Broken Sword 2.5 engine
24  *
25  * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
26  *
27  * Licensed under GNU GPL v2
28  *
29  */
30 
31 #ifndef SWORD25_SCRIPT_H
32 #define SWORD25_SCRIPT_H
33 
34 #include "common/array.h"
35 #include "common/str.h"
36 #include "sword25/kernel/common.h"
37 #include "sword25/kernel/service.h"
38 #include "sword25/kernel/persistable.h"
39 
40 namespace Sword25 {
41 
42 class Kernel;
43 class OutputPersistenceBlock;
44 class BS_InputPersistenceBlock;
45 
46 class ScriptEngine : public Service, public Persistable {
47 public:
48  ScriptEngine(Kernel *KernelPtr) : Service(KernelPtr) {}
49  ~ScriptEngine() override {}
50 
51  // -----------------------------------------------------------------------------
52  // This method must be implemented by the script engine
53  // -----------------------------------------------------------------------------
54 
58  virtual bool init() = 0;
59 
64  virtual bool executeFile(const Common::String &fileName) = 0;
65 
70  virtual bool executeString(const Common::String &code) = 0;
71 
76  virtual void *getScriptObject() = 0;
77 
84  virtual void setCommandLine(const Common::Array<Common::String> &commandLineParameters) = 0;
85 
86  bool persist(OutputPersistenceBlock &writer) override = 0;
87  bool unpersist(InputPersistenceBlock &reader) override = 0;
88 };
89 
90 } // End of namespace Sword25
91 
92 #endif
Definition: str.h:59
virtual bool executeString(const Common::String &code)=0
Definition: script.h:46
Definition: persistable.h:39
Definition: service.h:54
virtual bool init()=0
Definition: console.h:27
Definition: kernel.h:72
virtual void * getScriptObject()=0
Definition: inputpersistenceblock.h:40
virtual bool executeFile(const Common::String &fileName)=0
virtual void setCommandLine(const Common::Array< Common::String > &commandLineParameters)=0
Definition: outputpersistenceblock.h:39