This is the complete list of members for M4::M4Engine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _activeRoom (defined in M4::Sections) | M4::Sections | |
| _activeSection (defined in M4::Sections) | M4::Sections | |
| _eventMan | Engine | protected |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _saveFileMan | Engine | protected |
| _sections (defined in M4::Sections) | M4::Sections | protected |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| _useOriginalSaveLoad (defined in M4::M4Engine) | M4::M4Engine | protected |
| adv_camera_pan_step(int32 step) (defined in M4::Sections) | M4::Sections | |
| applyGameSettings() | Engine | inlinevirtual |
| autosaveExists() const | M4::M4Engine | |
| camera_shift_xy(int32 x, int32 y) (defined in M4::Sections) | M4::Sections | |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | M4::M4Engine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | M4::M4Engine | virtual |
| createVars()=0 | M4::M4Engine | protectedpure virtual |
| custom_hotspot_which(int x, int y) (defined in M4::Sections) | M4::Sections | inline |
| daemon() (defined in M4::Sections) | M4::Sections | inline |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipMute() | Engine | virtual |
| game_camera_panning() const (defined in M4::Sections) | M4::Sections | inline |
| game_daemon_code() (defined in M4::Sections) | M4::Sections | |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFeatures() const (defined in M4::M4Engine) | M4::M4Engine | |
| getGameId() const | M4::M4Engine | |
| getGameType() const | M4::M4Engine | |
| getLanguage() const | M4::M4Engine | |
| getMetaEngine() const | Engine | inline |
| getOrCreateDebugger() | Engine | |
| getRandomNumber(uint maxNum) | M4::M4Engine | inline |
| getRoom(int room) const (defined in M4::Sections) | M4::Sections | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| global_daemon()=0 (defined in M4::Sections) | M4::Sections | pure virtual |
| global_error_code() (defined in M4::Sections) | M4::Sections | inline |
| global_parser()=0 (defined in M4::Sections) | M4::Sections | pure virtual |
| global_pre_parser() (defined in M4::Sections) | M4::Sections | inlinevirtual |
| global_room_init() (defined in M4::Sections) | M4::Sections | inline |
| global_section_constructor() (defined in M4::Sections) | M4::Sections | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | M4::M4Engine | inlinevirtual |
| initializePath(const Common::FSNode &gamePath) override | M4::M4Engine | virtual |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isDemo() const | M4::M4Engine | |
| isPaused() const | Engine | inline |
| kLoadFromGameDialog enum value (defined in M4::M4Engine) | M4::M4Engine | |
| kLoadFromHotkey enum value (defined in M4::M4Engine) | M4::M4Engine | |
| kLoadFromMainMenu enum value (defined in M4::M4Engine) | M4::M4Engine | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| listSaves() const | M4::M4Engine | |
| LoadDialogSource enum name (defined in M4::M4Engine) | M4::M4Engine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | M4::M4Engine | virtual |
| loadGameStateDoIt(int slot) (defined in M4::M4Engine) | M4::M4Engine | |
| loadGameStream(Common::SeekableReadStream *stream) override | M4::M4Engine | virtual |
| loadSaveThumbnail(int slotNum, M4sprite *thumbnail) const | M4::M4Engine | |
| m4EndScene() (defined in M4::Sections) | M4::Sections | |
| M4Engine(OSystem *syst, const M4GameDescription *gameDesc) (defined in M4::M4Engine) | M4::M4Engine | |
| m4RunScene() (defined in M4::Sections) | M4::Sections | |
| m4SceneLoad() (defined in M4::Sections) | M4::Sections | |
| openMainMenuDialog() | Engine | |
| pal_game_task() (defined in M4::Sections) | M4::Sections | |
| parse_player_command_now() (defined in M4::Sections) | M4::Sections | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| quitGame() | Engine | static |
| room_daemon() (defined in M4::Sections) | M4::Sections | inline |
| room_error() (defined in M4::Sections) | M4::Sections | inline |
| room_init() (defined in M4::Sections) | M4::Sections | inline |
| room_parser() (defined in M4::Sections) | M4::Sections | inline |
| room_pre_parser() (defined in M4::Sections) | M4::Sections | inline |
| room_preload() (defined in M4::Sections) | M4::Sections | inline |
| room_shutdown() (defined in M4::Sections) | M4::Sections | inline |
| run() override | M4::M4Engine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| saveAutosaveIfEnabled() | Engine | |
| saveGameDialog() | Engine | |
| saveGameFromMenu(int slotNum, const Common::String &desc, Graphics::Surface &thumbnail) | M4::M4Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | M4::M4Engine | virtual |
| savesExist() const | M4::M4Engine | |
| section_init() (defined in M4::Sections) | M4::Sections | inline |
| section_parser() (defined in M4::Sections) | M4::Sections | inline |
| section_room_constructor() (defined in M4::Sections) | M4::Sections | |
| Sections() (defined in M4::Sections) | M4::Sections | inline |
| set_camera_delta_pan(int32 deltaX, int32 deltaY) (defined in M4::Sections) | M4::Sections | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| setupConsole()=0 | M4::M4Engine | protectedpure virtual |
| shouldQuit() | Engine | static |
| showEngineInfo()=0 | M4::M4Engine | pure virtual |
| showLoadScreen(LoadDialogSource fromMainMenu) | M4::M4Engine | virtual |
| showSaveScreen() | M4::M4Engine | virtual |
| syncFlags(Common::Serializer &s)=0 (defined in M4::M4Engine) | M4::M4Engine | pure virtual |
| syncGame(Common::Serializer &s) | M4::M4Engine | |
| syncSoundSettings() override | M4::M4Engine | virtual |
| tick() (defined in M4::Sections) | M4::Sections | inline |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| useOriginalSaveLoad() const (defined in M4::M4Engine) | M4::M4Engine | inline |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~M4Engine() override (defined in M4::M4Engine) | M4::M4Engine | |
| ~Sections() (defined in M4::Sections) | M4::Sections | inlinevirtual |