ScummVM API documentation
AGS3::GameSetupStruct Member List

This is the complete list of members for AGS3::GameSetupStruct, including all inherited members.

AllowRelativeRes() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
audioClips (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
audioClipTypes (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
charProps (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
chars (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
chars2 (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
charScripts (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
color_depth (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
compiled_with (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
default_lipsync_frame (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
defpal (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
dialog_bullet (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
dialogScriptNames (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
dict (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
filever (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
fonts (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
Free() (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
gamename (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
GameSetupStruct() (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
GameSetupStruct(GameSetupStruct &&gss)=default (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
GameSetupStructBase() (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
GameSetupStructBase(GameSetupStructBase &&gss)=default (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
GetAudioVOXName() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetColorDepth() const (defined in AGS3::GameSetupStruct)AGS3::GameSetupStructinline
GetDataRes() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetDataUpscaleMult() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetDefaultRes() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetGameRes() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetLetterboxSize() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetRelativeUIMult() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetResolutionType() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
GetRestrictedOptions() (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinlinestatic
GetScreenUpscaleMult() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
guid (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
hotdot (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
hotdotouter (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
intrChar (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
intrInv (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
invhotdotsprite (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
invinfo (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
invProps (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
invScriptNames (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
invScripts (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
IsDataInNativeCoordinates() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
IsLegacyAudioSystem() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
IsLegacyHiRes() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
IsLegacyLetterbox() const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBaseinline
LEGACY_GAME_NAME_LENGTH (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBasestatic
lipSyncFrameLetters (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
MAX_OPTIONS (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBasestatic
mcurs (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
messages (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
NUM_INTS_RESERVED (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBasestatic
numcharacters (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numCompatGameChannels (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
numcursors (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numdialog (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numdlgmessage (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numfonts (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numGameChannels (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
numgui (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numinvitems (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
numviews (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
operator=(GameSetupStruct &&gss)=default (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
operator=(GameSetupStructBase &&gss)=default (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
options (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
paluses (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
playercharacter (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
propSchema (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_audio(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_characters(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_cursors(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_customprops(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_font_infos(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_interaction_scripts(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_lipsync(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_messages(Shared::Stream *in, const std::array< int32_t > &load_messages, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_room_names(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_savegame_info(Shared::Stream *in, GameDataVersion data_ver) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
read_words_dictionary(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadAudioClips(Shared::Stream *in, size_t count) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadCharacters(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadFromFile(Shared::Stream *in, GameDataVersion game_ver, SerializeInfo &info) (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
ReadFromSavegame(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadFromSaveGame_v321(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadInvInfo(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
ReadMouseCursors(Shared::Stream *in) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
reserved (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
roomCount (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
roomNames (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
roomNumbers (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
saveGameFileExtension (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
saveGameFolderName (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
scoreClipID (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
SetDefaultResolution(GameResolutionType type) (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
SetDefaultResolution(Size game_res) (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
SetGameResolution(GameResolutionType type) (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
SetGameResolution(Size game_res) (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
SpriteInfos (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
target_win (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
totalscore (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
uniqueid (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
viewNames (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
WriteCharacters(Shared::Stream *out) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
WriteForSavegame(Shared::Stream *out) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
WriteInvInfo(Shared::Stream *out) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
WriteMouseCursors(Shared::Stream *out) (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
WriteToFile(Shared::Stream *out, const SerializeInfo &info) const (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase
~GameSetupStruct() (defined in AGS3::GameSetupStruct)AGS3::GameSetupStruct
~GameSetupStructBase() (defined in AGS3::GameSetupStructBase)AGS3::GameSetupStructBase