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void | Free () |
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void | SetDefaultResolution (GameResolutionType type) |
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void | SetDefaultResolution (Size game_res) |
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void | SetGameResolution (GameResolutionType type) |
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void | SetGameResolution (Size game_res) |
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void | ReadFromFile (Shared::Stream *in, GameDataVersion game_ver) |
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void | WriteToFile (Shared::Stream *out) const |
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GameResolutionType | GetResolutionType () const |
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const Size & | GetGameRes () const |
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const Size & | GetDefaultRes () const |
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const Size & | GetDataRes () const |
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int | GetDataUpscaleMult () const |
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int | GetRelativeUIMult () const |
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int | GetScreenUpscaleMult () const |
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bool | AllowRelativeRes () const |
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bool | IsLegacyHiRes () const |
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bool | IsDataInNativeCoordinates () const |
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bool | IsLegacyLetterbox () const |
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const Size & | GetLetterboxSize () const |
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bool | IsLegacyAudioSystem () const |
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AGS::Shared::String | GetAudioVOXName () const |
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char | gamename [GAME_NAME_LENGTH] |
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int32_t | options [MAX_OPTIONS] |
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unsigned char | paluses [256] |
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RGB | defpal [256] |
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int | numviews |
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int | numcharacters |
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int | playercharacter |
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int | totalscore |
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short | numinvitems |
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int | numdialog |
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int | numdlgmessage |
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int | numfonts |
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int | color_depth |
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int | target_win |
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int | dialog_bullet |
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unsigned short | hotdot |
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unsigned short | hotdotouter |
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int | uniqueid |
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int | numgui |
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int | numcursors |
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int | default_lipsync_frame |
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int | invhotdotsprite |
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int32_t | reserved [NUM_INTS_RESERVED] |
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String | messages [MAXGLOBALMES] |
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WordsDictionary * | dict |
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char * | globalscript |
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CharacterInfo * | chars |
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ccScript * | compiled_script |
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int32_t * | load_messages |
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bool | load_dictionary |
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bool | load_compiled_script |
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static const int | GAME_NAME_LENGTH = 50 |
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static const int | MAX_OPTIONS = 100 |
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static const int | NUM_INTS_RESERVED = 17 |
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The documentation for this struct was generated from the following file: