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bool | _isConstrainedToWindow |
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bool | _is3D |
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bool | _scaled |
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◆ isConstrainedToWindow()
bool Myst3::Drawable::isConstrainedToWindow |
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const |
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inline |
Should the drawable be drawn inside the active window, or is it allowed to draw on the entire screen?
◆ is3D()
bool Myst3::Drawable::is3D |
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const |
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inline |
Whether to setup the renderer state for 2D or 3D when processing the drawable
◆ isScaled()
bool Myst3::Drawable::isScaled |
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const |
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inline |
Whether to scale the drawable to a size equivalent to the original engine or to draw it at its native size
The documentation for this class was generated from the following file: