ScummVM API documentation
ifitemcommand.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef MUTATIONOFJB_IFITEMCOMMAND_H
23 #define MUTATIONOFJB_IFITEMCOMMAND_H
24 
25 #include "mutationofjb/commands/conditionalcommand.h"
26 #include "common/scummsys.h"
27 #include "common/str.h"
28 
29 namespace MutationOfJB {
30 
31 class ScriptParseContext;
32 
34 public:
35  bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
36 };
37 
39 public:
40  IfItemCommand(const Common::String &item, bool negative);
41 
42  ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
43  Common::String debugString() const override;
44 
45 private:
46  Common::String _item;
47  bool _negative;
48 };
49 
50 }
51 
52 #endif
Definition: str.h:59
Definition: script.h:106
Definition: script.h:71
Definition: command.h:85
Definition: animationdecoder.h:36
Definition: conditionalcommand.h:42
Definition: ifitemcommand.h:33
Definition: ifitemcommand.h:38
bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override
Definition: conditionalcommand.h:31