◆ doAction()
int MM::Xeen::LocationManager::doAction |
( |
int |
actionId | ) |
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Show a given location, and return any result
◆ isActive()
bool MM::Xeen::LocationManager::isActive |
( |
| ) |
const |
Returns true if a town location (bank, blacksmith, etc.) is currently active
◆ drawAnim()
void MM::Xeen::LocationManager::drawAnim |
( |
bool |
flag | ) |
|
Draws a currently active town location's animation
◆ wait()
int MM::Xeen::LocationManager::wait |
( |
| ) |
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Calls the waiting for any currently active town location
The documentation for this class was generated from the following file: