ScummVM API documentation
AGS3::DrawState Struct Reference

Public Attributes

bool SoftwareRender = false
 
bool FullFrameRedraw = false
 
WalkBehindMethodEnum WalkBehindMethod = DrawAsSeparateSprite
 
bool ScreenIsDirty = false
 
std::unordered_map< sprkey_t, std::shared_ptr< uint32_t > > SpriteNotifyMap
 

The documentation for this struct was generated from the following file: