ScummVM API documentation
Ultima::Nuvie::U6ActorType Struct Reference

Public Attributes

uint16 base_obj_n
 
uint8 frames_per_direction
 
uint8 tiles_per_direction
 
uint8 tiles_per_frame
 
uint8 tile_start_offset
 
uint16 dead_obj_n
 
uint8 dead_frame_n
 
bool can_laydown
 
bool can_sit
 
ActorTileType tile_type
 
ActorMovetype movetype
 
uint16 twitch_rand
 
uint8 body_armor_class
 

The documentation for this struct was generated from the following file: