ScummVM API documentation
NGI::BehaviorManager Member List

This is the complete list of members for NGI::BehaviorManager, including all inherited members.

_cnum (defined in NGI::CObject)NGI::CObject
_objtype (defined in NGI::CObject)NGI::CObject
BehaviorManager() (defined in NGI::BehaviorManager)NGI::BehaviorManager
clear() (defined in NGI::BehaviorManager)NGI::BehaviorManager
CObject() (defined in NGI::CObject)NGI::CObjectinline
getBehaviorMoveByMessageQueueDataId(StaticANIObject *ani, int id1, int id2) (defined in NGI::BehaviorManager)NGI::BehaviorManager
initBehavior(Scene *scene, GameVar *var) (defined in NGI::BehaviorManager)NGI::BehaviorManager
load(MfcArchive &in) (defined in NGI::CObject)NGI::CObjectinlinevirtual
loadFile(const Common::Path &fname) (defined in NGI::CObject)NGI::CObject
save(MfcArchive &out) (defined in NGI::CObject)NGI::CObjectinlinevirtual
setBehaviorEnabled(StaticANIObject *obj, int aniId, int quId, int flag) (defined in NGI::BehaviorManager)NGI::BehaviorManager
setFlagByStaticAniObject(StaticANIObject *ani, int flag) (defined in NGI::BehaviorManager)NGI::BehaviorManager
updateBehavior(BehaviorInfo &behaviorInfo, BehaviorAnim &entry) (defined in NGI::BehaviorManager)NGI::BehaviorManager
updateBehaviors() (defined in NGI::BehaviorManager)NGI::BehaviorManager
updateStaticAniBehavior(StaticANIObject &ani, int delay, const BehaviorAnim &beh) (defined in NGI::BehaviorManager)NGI::BehaviorManager
~BehaviorManager() override (defined in NGI::BehaviorManager)NGI::BehaviorManager
~CObject() (defined in NGI::CObject)NGI::CObjectinlinevirtual