ScummVM API documentation
NGI::BehaviorManager Class Reference
Inheritance diagram for NGI::BehaviorManager:
NGI::CObject

Public Member Functions

void clear ()
 
void initBehavior (Scene *scene, GameVar *var)
 
void updateBehaviors ()
 
void updateBehavior (BehaviorInfo &behaviorInfo, BehaviorAnim &entry)
 
void updateStaticAniBehavior (StaticANIObject &ani, int delay, const BehaviorAnim &beh)
 
bool setBehaviorEnabled (StaticANIObject *obj, int aniId, int quId, int flag)
 
void setFlagByStaticAniObject (StaticANIObject *ani, int flag)
 
BehaviorMovegetBehaviorMoveByMessageQueueDataId (StaticANIObject *ani, int id1, int id2)
 
- Public Member Functions inherited from NGI::CObject
virtual bool load (MfcArchive &in)
 
virtual void save (MfcArchive &out)
 
bool loadFile (const Common::Path &fname)
 

Additional Inherited Members

- Public Attributes inherited from NGI::CObject
ObjType _objtype
 
uint _cnum
 

The documentation for this class was generated from the following file: