28 #ifndef GAME_GAME_AREA_H 29 #define GAME_GAME_AREA_H 31 #include "hpl1/engine/engine.h" 32 #include "hpl1/penumbra-overture/GameEntity.h" 45 eCrossHairState mCustomIcon;
63 void SetCustomIcon(eCrossHairState aIcon);
64 eCrossHairState GetCustomIcon() {
return mCustomIcon; }
65 bool GetUsesCustomIcon() {
return mbUseCustomIcon; }
74 eCrossHairState mCustomIcon;
91 #endif // GAME_GAME_AREA_H
Definition: GameArea.h:79
Definition: GameArea.h:38
Definition: GameEntity.h:76
Definition: World3D.h:179
Definition: Entity3D.h:81
Definition: Resources.h:133
Definition: GameEntity.h:126
Definition: GameArea.h:52