34 #include "crab/event/GameEventInfo.h" 35 #include "crab/ui/ImageData.h" 36 #include "crab/ui/mapbutton.h" 37 #include "crab/ui/MapData.h" 38 #include "crab/ui/MapMarkerMenu.h" 39 #include "crab/ui/StateButton.h" 40 #include "crab/ui/ToggleButton.h" 44 namespace pyrodactyl {
76 Rect _camera, _bounds;
96 _bounds.w = _camera.w;
97 _bounds.h = _camera.h;
115 _imgBg.deleteImage();
116 _imgOverlay.deleteImage();
129 void revealAdd(
const int &
id,
const Rect &area);
130 void destAdd(
const Common::String &name,
const int &x,
const int &y);
135 void setImage(
const uint &val,
const bool &force =
false);
137 void saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root);
138 void loadState(rapidxml::xml_node<char> *node);
Definition: Rectangle.h:42
Definition: ImageData.h:40
Definition: GameEventInfo.h:44
Definition: moveeffect.h:37
Definition: HoverInfo.h:41