|
void | addButton (const Common::String &name, const int &x, const int &y) |
|
void | clear () |
|
void | assignPaths () |
|
void | selectDest (const Common::String &name) |
|
void | erase (const Common::String &name) |
|
void | load (rapidxml::xml_node< char > *node) |
|
void | draw (const Element &pos, const Vector2i &player_pos, const Rect &camera) |
|
void | handleEvents (const Element &pos, const Vector2i &playerPos, const Rect &camera, const Common::Event &event) |
|
void | internalEvents (const Element &pos, const Vector2i &playerPos, const Rect &camera, Rect bounds) |
|
void | setUI () |
|
The documentation for this class was generated from the following file: