22 #ifndef TWINE_SCENE_BUGGY_H 23 #define TWINE_SCENE_BUGGY_H 25 #include "common/scummsys.h" 26 #include "twine/input.h" 27 #include "twine/scene/actor.h" 37 void initBuggy(uint8 numobj, uint32 flaginit);
40 void leaveBuggy(uint8 newcomportement);
Definition: achievements_tables.h:27