ScummVM API documentation
Saga2::HuntToBeNearLocationAssignment Member List

This is the complete list of members for Saga2::HuntToBeNearLocationAssignment, including all inherited members.

ActorAssignment(Actor *a, uint16 until) (defined in Saga2::ActorAssignment)Saga2::ActorAssignment
ActorAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::ActorAssignment)Saga2::ActorAssignment
archiveSize() const (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentvirtual
createTask() (defined in Saga2::ActorAssignment)Saga2::ActorAssignment
getActor() const (defined in Saga2::ActorAssignment)Saga2::ActorAssignment
getTarget() const (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentinlineprotected
getTask(TaskStack *ts) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentprotectedvirtual
handleTaskCompletion(TaskResult result) (defined in Saga2::ActorAssignment)Saga2::ActorAssignmentvirtual
HuntToBeNearLocationAssignment(Actor *a, const TilePoint &tp, uint16 r) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignment
HuntToBeNearLocationAssignment(Actor *a, uint16 until, const TilePoint &tp, uint16 r) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentinline
HuntToBeNearLocationAssignment(Actor *a, const Target &targ, uint16 r) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignment
HuntToBeNearLocationAssignment(Actor *a, uint16 until, const Target &targ, uint16 r) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentinline
HuntToBeNearLocationAssignment(Actor *a, Common::SeekableReadStream *stream) (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignment
isValid() (defined in Saga2::ActorAssignment)Saga2::ActorAssignmentvirtual
startTask() (defined in Saga2::ActorAssignment)Saga2::ActorAssignmentprotected
taskNeeded() (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentprotectedvirtual
type() const (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentvirtual
write(Common::MemoryWriteStreamDynamic *out) const (defined in Saga2::HuntToBeNearLocationAssignment)Saga2::HuntToBeNearLocationAssignmentvirtual
~ActorAssignment() (defined in Saga2::ActorAssignment)Saga2::ActorAssignmentvirtual