This is the complete list of members for Pegasus::PauseMenu, including all inherited members.
| _allowInput (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protected |
| _ambienceLevel (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _continueButton (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _inputHandler (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
| _invalHotspots (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
| _largeSelect (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _lastCommand (defined in Pegasus::GameMenu) | Pegasus::GameMenu | protected |
| _lastFilter (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
| _menuSelection (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _nextHandler (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protected |
| _pauseBackground (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _previousHandler (defined in Pegasus::GameMenu) | Pegasus::GameMenu | protected |
| _quitButton (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _restoreButton (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _saveButton (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _smallSelect (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _soundFXLevel (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| _walkthroughButton (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| activateHotspots() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| allowInput(const bool allow) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
| becomeCurrentHandler() (defined in Pegasus::GameMenu) | Pegasus::GameMenu | virtual |
| clearLastCommand() (defined in Pegasus::GameMenu) | Pegasus::GameMenu | inline |
| clickInHotspot(const Input &, const Hotspot *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| drawScore(GameScoreType, GameScoreType, const Common::Rect &, Surface *) (defined in Pegasus::GameMenu) | Pegasus::GameMenu | protected |
| GameMenu(const uint32) (defined in Pegasus::GameMenu) | Pegasus::GameMenu | |
| getClickFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| getCurrentFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
| getCurrentHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
| getInput(Input &, Hotspot *&) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
| getInputFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| getLastCommand() (defined in Pegasus::GameMenu) | Pegasus::GameMenu | inline |
| getNextHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
| getObjectID() const (defined in Pegasus::IDObject) | Pegasus::IDObject | |
| grabInputFocus() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
| handleInput(const Input &input, const Hotspot *) override (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | virtual |
| IDObject(const int32 id) (defined in Pegasus::IDObject) | Pegasus::IDObject | |
| InputHandler(InputHandler *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | |
| invalHotspots() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
| isClickInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| PauseMenu() (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | |
| pollForInput() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
| readInputDevice(Input &) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
| releaseInputFocus() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
| restorePreviousHandler() (defined in Pegasus::GameMenu) | Pegasus::GameMenu | virtual |
| setInputHandler(InputHandler *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
| setLastCommand(const GameMenuCommand command) (defined in Pegasus::GameMenu) | Pegasus::GameMenu | inlineprotected |
| setNextHandler(InputHandler *nextHandler) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
| updateCursor(const Common::Point &, const Hotspot *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| updateDisplay() (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | protected |
| wantsCursor() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| ~GameMenu() override (defined in Pegasus::GameMenu) | Pegasus::GameMenu | inline |
| ~IDObject() (defined in Pegasus::IDObject) | Pegasus::IDObject | |
| ~InputHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
| ~PauseMenu() override (defined in Pegasus::PauseMenu) | Pegasus::PauseMenu | inline |