28 #ifndef GOB_MINIGAMES_GEISHA_SUBMARINE_H 29 #define GOB_MINIGAMES_GEISHA_SUBMARINE_H 31 #include "gob/aniobject.h" 55 Direction getDirection()
const;
58 void turn(Direction to);
99 uint16 directionToMove(Direction direction)
const;
101 uint16 directionToShoot(Direction direction)
const;
103 uint16 directionToExplode(Direction direction)
const;
112 #endif // GOB_MINIGAMES_GEISHA_SUBMARINE_H Definition: aniobject.h:42
Definition: submarine.h:38