28#ifndef GOB_MINIGAMES_GEISHA_SUBMARINE_H
29#define GOB_MINIGAMES_GEISHA_SUBMARINE_H
31#include "gob/aniobject.h"
55 Direction getDirection()
const;
99 uint16 directionToMove(Direction direction)
const;
101 uint16 directionToShoot(Direction direction)
const;
103 uint16 directionToExplode(Direction direction)
const;
Definition: aniobject.h:42
Definition: submarine.h:38