22 #ifndef STARK_MOVEMENT_STRING_PULLING_PATH_H 23 #define STARK_MOVEMENT_STRING_PULLING_PATH_H 25 #include "common/array.h" 27 #include "math/vector3d.h" 42 void addStep(
const Math::Vector3d &position);
60 #endif // STARK_MOVEMENT_STRING_PULLING_PATH_H
Math::Vector3d computeWalkTarget(const Math::Vector3d &fromPosition)
Definition: stringpullingpath.h:37
void addStep(const Math::Vector3d &position)