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int | id |
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AL_CONST char * | name |
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AL_CONST char * | desc |
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AL_CONST char * | ascii_name |
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BITMAP *(* | init )(int w, int h, int v_w, int v_h, int color_depth) |
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void(* | exit )(BITMAP *b) |
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int(* | scroll )(int x, int y) |
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void(* | vsync )(void) |
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void(* | set_palette )(AL_CONST RGB *p, int from, int to, int retracesync) |
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int(* | request_scroll )(int x, int y) |
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int(* | poll_scroll )(void) |
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void(* | enable_triple_buffer )(void) |
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BITMAP *(* | create_video_bitmap )(int width, int height) |
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void(* | destroy_video_bitmap )(BITMAP *bitmap) |
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int(* | show_video_bitmap )(BITMAP *bitmap) |
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int(* | request_video_bitmap )(BITMAP *bitmap) |
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BITMAP *(* | create_system_bitmap )(int width, int height) |
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void(* | destroy_system_bitmap )(BITMAP *bitmap) |
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int(* | set_mouse_sprite )(BITMAP *sprite, int xfocus, int yfocus) |
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int(* | show_mouse )(BITMAP *bmp, int x, int y) |
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void(* | hide_mouse )(void) |
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void(* | move_mouse )(int x, int y) |
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void(* | save_video_state )(void) |
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void(* | restore_video_state )(void) |
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void(* | set_blender_mode )(int mode, int r, int g, int b, int a) |
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GFX_MODE_LIST *(* | fetch_mode_list )(void) |
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int | w |
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int | h |
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int | linear |
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long | bank_size |
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long | bank_gran |
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long | vid_mem |
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long | vid_phys_base |
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int | windowed |
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The documentation for this struct was generated from the following file: